Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
*Dungeons & Dragons
When a rule is clear but leads to illogical efffects
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Saeviomagy" data-source="post: 7021198" data-attributes="member: 5890"><p>The spiders weren't crawling on his body. To do that, they'd have to use the optional "climb onto a bigger creature" rules from the DMG, page 271. At that point, they get to make an athletics/acrobatics check against the rogue's acrobatics check. Success means they get advantage on attack rolls and rogue's ability to attack them "depends on the smaller creature's location and is left to your discretion". They also move with him, and he can make an athletics check opposed by their athletics/acrobatics to dislodge them. At that point you might also say that the barbarian is going to at least risk hitting his friend with his mace.</p><p></p><p>As is, if he'd simply moved away from the swarm, it would have stopped damaging him. It's clear that at worst, he has a few spiders biting his ankles. The bulk of the swarm is on the floor at his feet, at which point him and his friend hitting them with weapons makes sense, and the scenario of 'poison dripping onto the floor' can also explain the effect on the swarm as a whole.</p><p></p><p>HOWEVER</p><p></p><p>Yes, there's plenty of points where the rules don't make a lot of sense. Not being able to 'wait and see what happens' if you roll a high initiative, for instance. Many interactions of movement (ie - you start 60 feet from a foe, and both of you are melee fighters who wish to engage each other. Whomever moves first will only get a single attack with a ready action, while the guy who goes second gets his full attack routine) have odd interactions.</p></blockquote><p></p>
[QUOTE="Saeviomagy, post: 7021198, member: 5890"] The spiders weren't crawling on his body. To do that, they'd have to use the optional "climb onto a bigger creature" rules from the DMG, page 271. At that point, they get to make an athletics/acrobatics check against the rogue's acrobatics check. Success means they get advantage on attack rolls and rogue's ability to attack them "depends on the smaller creature's location and is left to your discretion". They also move with him, and he can make an athletics check opposed by their athletics/acrobatics to dislodge them. At that point you might also say that the barbarian is going to at least risk hitting his friend with his mace. As is, if he'd simply moved away from the swarm, it would have stopped damaging him. It's clear that at worst, he has a few spiders biting his ankles. The bulk of the swarm is on the floor at his feet, at which point him and his friend hitting them with weapons makes sense, and the scenario of 'poison dripping onto the floor' can also explain the effect on the swarm as a whole. HOWEVER Yes, there's plenty of points where the rules don't make a lot of sense. Not being able to 'wait and see what happens' if you roll a high initiative, for instance. Many interactions of movement (ie - you start 60 feet from a foe, and both of you are melee fighters who wish to engage each other. Whomever moves first will only get a single attack with a ready action, while the guy who goes second gets his full attack routine) have odd interactions. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
When a rule is clear but leads to illogical efffects
Top