Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
When Adventure Designers Cheat
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="pemerton" data-source="post: 3228556" data-attributes="member: 42582"><p>I think this raises a very interesting point about whether or not D&D really is (as some people claim, and others deny) a game system capable of being played in any style, from hardcore hack & slash to pseudo-thespian immersion.</p><p></p><p>Is it nearly always true of a D&D game that stopping the PCs using their resources is spoiling the game - with only odd exceptions like that mentioned by Celebrim? If so, then D&D doesn't support all styles of play equally, but rather leans towards a capability-maximisation/resource-management style of play.</p><p></p><p>For that style of play, I can see that nerfs that are arbitrary from the point of view of the game rules are a type of cheating, because in the face of such nerfs this sort of play becomes harder, if not impossible, to do well. (One of the best articulations of this approach to both play and DM-ing that I know of is an article by Lewis Pulsipher, that was reprinted in Best of White Dwarf No 1.)</p></blockquote><p></p>
[QUOTE="pemerton, post: 3228556, member: 42582"] I think this raises a very interesting point about whether or not D&D really is (as some people claim, and others deny) a game system capable of being played in any style, from hardcore hack & slash to pseudo-thespian immersion. Is it nearly always true of a D&D game that stopping the PCs using their resources is spoiling the game - with only odd exceptions like that mentioned by Celebrim? If so, then D&D doesn't support all styles of play equally, but rather leans towards a capability-maximisation/resource-management style of play. For that style of play, I can see that nerfs that are arbitrary from the point of view of the game rules are a type of cheating, because in the face of such nerfs this sort of play becomes harder, if not impossible, to do well. (One of the best articulations of this approach to both play and DM-ing that I know of is an article by Lewis Pulsipher, that was reprinted in Best of White Dwarf No 1.) [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
When Adventure Designers Cheat
Top