When an outsider dies...

Blasphemonkey

First Post
When an non-native outsider dies, does it automatically return back to it's home plane?

I had a player cast Dimensional Anchor on a devil because he wanted to grab all it's loot. He said that it would vanish when it died, yet I find no mention of this anywhere in the MM.

Does anyone know if this is true? Thanks to any who respond. :)

- Blasphemonkey
 

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Summoned monsters disappear when they die. (PHB ch. 10: "Schools of Magic: Conjuration: Summoning"). I'm not aware of any rule that says all outsiders disappear when they die.
 

When a non-native outsider dies, its body stays. You can loot it at your lesiure. As dcollins pointed out, this does not apply to summoned creatures but does apply to called creatures (e.g. gate, planar ally, planar binding).
 

OK, this might be tangential to what you are really asking, but...

If you use the default multiverse in DnD, think of it like this:

A summoned creature isn't actually there - only a temporary projection is there. In the same way that a character that projects to the Astral plane has a temporary existence there, but cannot be permanently slain there. (Unless the Silver Cord s severed.) An Astrally projecting character can even project onto another plane, interact with that plane etc, but cannot be permanently slain. In all cases, the character's soul returns to it's real, physical body. Summoning spells pull an Astral projection through the Astral plane and create a new form on the Prime Material plane. The same holds true for equipment. New equipment is formed on the plane, but the original equipment is still on the home plane.

So, when a summoned creature is killed, it's soul simply goes home and the formed body (and related equipment) dissipates. I would not allow a Dimensional Anchor to force the body and equipment to remain on a summoned creature.

Your players might not like this, but remember that it works both ways. If they project to the Astral plane and then go check out Hell by passing through a color pool, they can do so with relative impunity.

Of course, this is completely different if they Plane Shift there, or use Gate, or any other for of true dimensional travel instead of Astral Projection. For true dimensional travel, souls, bodies and items are truly moved to a different plane. Then, the stakes are real.

Now, if you don't use the default DnD multiverse, feel free to adjudicate it as you will. Just remember that you might put yourself in a position where your players start summoning beasties so they can dimensional anchor them and take their stuff.
 

Thanks :)

Thanks for the input, guys. :)

In response to BardStephenFox, I was not referring to summoned creatures in any way. No, I would never let them pull a stunt like that, but it was not at all what I was talking about, sorry. I was referring to an outsider (who is not a native of the Material Plane), who has travelled to this plane by it's own devices...a visitor. But thanks anyway. :)

- Blasphemonkey
 

No problem!

I figured you probably didn't have a situation with a summoned monster. But, I had nothing else to do at the time and I figure somebody might find my answer helpful. :)
 

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