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When are rogues "really" necessary anymore? if at all...
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<blockquote data-quote="Unkabear" data-source="post: 3378332" data-attributes="member: 39373"><p>Are rangers? if you want a fighter you can just go fighter and clerics and druids are far better at divine spells. Are monks...come on, if you want to deal damage go fighter or barbarian. But still there are people that like the flavor of such classes. I like to play a rogue. The Wizard then can focus his spells in other areas than the plethora of spells needed to replace the rogue. And in situations where the DM keeps the characters in play for long stretches and does not let the players stop whenever the wizard or sorcerer need to rest to regain spells they are invaluable.</p><p></p><p>Yes when a DM lets the party find a convenient place to rest whenever the party runs out of spells and the party does not need to have the wizard save all of his spells for when they get into battle then yes the rogue can be redundant. But with a little of the love given in the PHBII they can make devastating archers with a crossbow. They can still be more than effective scout. The wizards spells have limited durations while a rogue can stay hidden and scouting for hours on end. But this does lend to the DM having to have a special session where the rogue is featured. Though truth be told the rogue may think that they are entitled to this time as the rest of the adventure would seem to make him feel unloved as the fighter and wizard steal the spotlight during battles and other times. Let the other players know how it feels to have to wait for the rogues actions.</p><p></p><p>Really in the end there needs to be a small amount of understanding from the rest of the party. The Wizard should not be out to replace the rogue (the look at me I am the most powerful member of the party and you are no longer needed syndrome) and the DM may need to every few games or so set up a situation that will spotlight the rogue. Though in my opinion the DM should be finding ways to make all players feel useful and spotlight them every once in a while. Some characters/players spotlight themselves just fine. Some characters/players need a little bit of attention from the DM to enjoy the game enough not to get their character killed and replace them with a redundant party member.</p><p></p><p>Yes the Wizard CAN replace the rogue. But why not let the rogue free up those spell slots that do the rogues functions for other spells that might come in handy for the party. Plus a wizard with grease and a rogue with crossbow sniper, rapid reload and rapid shot can become very good friends and deal out a great deal of damage.</p><p></p><p>But that is my opinion. Everyone is entitled to thier own.</p></blockquote><p></p>
[QUOTE="Unkabear, post: 3378332, member: 39373"] Are rangers? if you want a fighter you can just go fighter and clerics and druids are far better at divine spells. Are monks...come on, if you want to deal damage go fighter or barbarian. But still there are people that like the flavor of such classes. I like to play a rogue. The Wizard then can focus his spells in other areas than the plethora of spells needed to replace the rogue. And in situations where the DM keeps the characters in play for long stretches and does not let the players stop whenever the wizard or sorcerer need to rest to regain spells they are invaluable. Yes when a DM lets the party find a convenient place to rest whenever the party runs out of spells and the party does not need to have the wizard save all of his spells for when they get into battle then yes the rogue can be redundant. But with a little of the love given in the PHBII they can make devastating archers with a crossbow. They can still be more than effective scout. The wizards spells have limited durations while a rogue can stay hidden and scouting for hours on end. But this does lend to the DM having to have a special session where the rogue is featured. Though truth be told the rogue may think that they are entitled to this time as the rest of the adventure would seem to make him feel unloved as the fighter and wizard steal the spotlight during battles and other times. Let the other players know how it feels to have to wait for the rogues actions. Really in the end there needs to be a small amount of understanding from the rest of the party. The Wizard should not be out to replace the rogue (the look at me I am the most powerful member of the party and you are no longer needed syndrome) and the DM may need to every few games or so set up a situation that will spotlight the rogue. Though in my opinion the DM should be finding ways to make all players feel useful and spotlight them every once in a while. Some characters/players spotlight themselves just fine. Some characters/players need a little bit of attention from the DM to enjoy the game enough not to get their character killed and replace them with a redundant party member. Yes the Wizard CAN replace the rogue. But why not let the rogue free up those spell slots that do the rogues functions for other spells that might come in handy for the party. Plus a wizard with grease and a rogue with crossbow sniper, rapid reload and rapid shot can become very good friends and deal out a great deal of damage. But that is my opinion. Everyone is entitled to thier own. [/QUOTE]
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