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When characters loot the bodies of other characters
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<blockquote data-quote="The Lemon Merchant" data-source="post: 842380" data-attributes="member: 2864"><p>I actually played a 2E dwarven fighter that became notorious for his attitude of looting is traveling companions bodies. He would always say something nice about the poor soul that had just fallen and quickly follow it up with "So what's he got on him." This was in a high body count Ravenloft campaign, 2E critical charts bad, (and yes I experienced a number of powers checks for the looting, tho' fate allowed me to never fail one) and Sturn (the character) finally got so jaded he started asking new traveling companions about their possesions just to save time.</p><p></p><p>I don't believe that magic items were really much of a concern when it came to the loot. Things were pretty light in that regard, and Sturn was pretty attached to his equipment. The one thing that I do recall having a pretty significant impact was spellbooks. The core party (the 3 that seemed to always survive) were my fighter, a psonicist and a wizard, the other four players had difficulty surviving. What would generally happen is someone would make another wizard and it wouldn't take long before he/she was slain. I think at one point the parties surviving wizard had 5 different spellbooks, which we used as emergency cash reserves.</p></blockquote><p></p>
[QUOTE="The Lemon Merchant, post: 842380, member: 2864"] I actually played a 2E dwarven fighter that became notorious for his attitude of looting is traveling companions bodies. He would always say something nice about the poor soul that had just fallen and quickly follow it up with "So what's he got on him." This was in a high body count Ravenloft campaign, 2E critical charts bad, (and yes I experienced a number of powers checks for the looting, tho' fate allowed me to never fail one) and Sturn (the character) finally got so jaded he started asking new traveling companions about their possesions just to save time. I don't believe that magic items were really much of a concern when it came to the loot. Things were pretty light in that regard, and Sturn was pretty attached to his equipment. The one thing that I do recall having a pretty significant impact was spellbooks. The core party (the 3 that seemed to always survive) were my fighter, a psonicist and a wizard, the other four players had difficulty surviving. What would generally happen is someone would make another wizard and it wouldn't take long before he/she was slain. I think at one point the parties surviving wizard had 5 different spellbooks, which we used as emergency cash reserves. [/QUOTE]
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