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General Tabletop Discussion
*Dungeons & Dragons
"when circumstances are appropriate for hiding"
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<blockquote data-quote="Mistwell" data-source="post: 7217879" data-attributes="member: 2525"><p>Not unless you are a halfling or have the skulker feat.</p><p></p><p>If a PC between you and a foe were sufficient to hide, the halfling ability would be meaningless. "You can attempt to hide even when you are obscured only by a creature that is at least one size larger than you," is a statement with meaning. One part of the meaning is, "If you're NOT a lightfoot halfling, then you CANNOT attempt to hide when obscured only by a creature". Similarly, the Skulker feat text which says, "You can try to hide when you are lightly obscured from the creature from which you are hiding," also means the corollary of, "You CANNOT try to hide when you are ONLY lightly obscured from the creature from which you are hiding without this feat." You cannot gain the benefit of the lightfoot halfling ability and/or the skulker feat by trying to expand the definition of hiding by interpretation. Those things are, very clearly, not within the normal domain of the hide rules without that ability or feat.</p><p></p><p>I've also never heard or seen, ever, any of the 5e game creators claim a person being between you and your foe is sufficient to hide, without the halfling ability or the feat.</p><p></p><p>There is no "maintain hide" check that I know of. You only make a hide check at the time something is trying to perceive you. If you are in the line of sight of the foe, they see you without even making a check. That is, baring special circumstances where the DM makes a judgement call regarding distractions and such. But this idea that you can normally move out from hiding and still "maintain" a hide check isn't really one that I see in these rules. You either make your hide check or you do not, and it's at the time when the foe makes their perception check, and you need to be unseen by your foe at the time you make your check, and not be coming out of your hiding place, again baring those special circumstances. There is no "not completely out in the open" language in any of these rules that I know of. If you're seen, you're spotted. If the foe can see you, you're spotted baring special circumstances. </p><p></p><p>What it sounds like to me is you're trying to use concepts from 3e and 4e hiding in 5e. I don't think it works well with 5e though. There isn't really much of a way to move out from behind total cover or obscuring areas and still hide, baring those special circumstances where the DM makes a ruling.</p></blockquote><p></p>
[QUOTE="Mistwell, post: 7217879, member: 2525"] Not unless you are a halfling or have the skulker feat. If a PC between you and a foe were sufficient to hide, the halfling ability would be meaningless. "You can attempt to hide even when you are obscured only by a creature that is at least one size larger than you," is a statement with meaning. One part of the meaning is, "If you're NOT a lightfoot halfling, then you CANNOT attempt to hide when obscured only by a creature". Similarly, the Skulker feat text which says, "You can try to hide when you are lightly obscured from the creature from which you are hiding," also means the corollary of, "You CANNOT try to hide when you are ONLY lightly obscured from the creature from which you are hiding without this feat." You cannot gain the benefit of the lightfoot halfling ability and/or the skulker feat by trying to expand the definition of hiding by interpretation. Those things are, very clearly, not within the normal domain of the hide rules without that ability or feat. I've also never heard or seen, ever, any of the 5e game creators claim a person being between you and your foe is sufficient to hide, without the halfling ability or the feat. There is no "maintain hide" check that I know of. You only make a hide check at the time something is trying to perceive you. If you are in the line of sight of the foe, they see you without even making a check. That is, baring special circumstances where the DM makes a judgement call regarding distractions and such. But this idea that you can normally move out from hiding and still "maintain" a hide check isn't really one that I see in these rules. You either make your hide check or you do not, and it's at the time when the foe makes their perception check, and you need to be unseen by your foe at the time you make your check, and not be coming out of your hiding place, again baring those special circumstances. There is no "not completely out in the open" language in any of these rules that I know of. If you're seen, you're spotted. If the foe can see you, you're spotted baring special circumstances. What it sounds like to me is you're trying to use concepts from 3e and 4e hiding in 5e. I don't think it works well with 5e though. There isn't really much of a way to move out from behind total cover or obscuring areas and still hide, baring those special circumstances where the DM makes a ruling. [/QUOTE]
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