Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
"when circumstances are appropriate for hiding"
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Hriston" data-source="post: 7219460" data-attributes="member: 6787503"><p>You don't speak for "standard 5e". </p><p></p><p></p><p></p><p>No, not if they aren't staying alert for danger. Creatures that focus their attention on other tasks do not contribute their passive Perception to noticing hidden threats. </p><p></p><p></p><p></p><p>Have you heard of a heavily obscured area? Or the DM ruling the target's distracted, for that matter?</p><p></p><p></p><p></p><p>I started this thread to get an idea of the kinds of circumstances under which other DMs and players would expect hiding to take place. Some recent discussions led me to believe there would be a wide variety of opinions on this subject. I'm actually surprised at the degree of consensus expressed so far, although there has been quite a bit of derailment that doesn't really address the OP. I don't want to make this about how hiding works in general, just what circumstances in the fiction and what game-identified factors and conditions create the opportunity to hide.</p><p></p><p></p><p></p><p>You say, "pretty much". I'm curious what the differences are, keeping in mind that when I say "hide", I'm talking about any attempt to avoid or escape the notice of another creature. </p><p></p><p></p><p></p><p>Let's take these one at a time. </p><p></p><p>Hiding, as the term is used in the game, is an attempt to avoid or escape the notice of another creature, whether you are moving or not. In game terms, it's an action, separate from your movement. Synonyms for hiding or trying to hide found in the game-book are: concealing yourself from someone, slinking past someone, slipping away from someone, sneaking up on or by someone, moving stealthily, trying to be stealthy, or using stealth. A creature that is hiding is also referred to in the game-book as a stealthy creature. In all cases, the thing which is being attempted is to keep someone from noticing you. </p><p></p><p>Stealth is a skill which, if you are proficient, lets you add your proficiency bonus to any DEX (Stealth) checks you make when you try to hide (as above).</p><p></p><p>So yes, I find your distinction between hiding and stealth to be inaccurate to say the least.</p><p></p><p>Now, I agree with you that Perception relies on more of your senses than just vision. The odd thing here is that you assume I hold an incorrect opinion when I've made no statement to that effect, but I notice that's consistent with the general bent of your comments to other posters as well and not just me. </p><p></p><p></p><p></p><p>I've listened to the podcast and I disagree. Perhaps it would serve your argument better if you had some specific quotes from the podcast that you felt supported you. Simply repeating your assertion that the podcast supports your position isn't very effective.</p></blockquote><p></p>
[QUOTE="Hriston, post: 7219460, member: 6787503"] You don't speak for "standard 5e". No, not if they aren't staying alert for danger. Creatures that focus their attention on other tasks do not contribute their passive Perception to noticing hidden threats. Have you heard of a heavily obscured area? Or the DM ruling the target's distracted, for that matter? I started this thread to get an idea of the kinds of circumstances under which other DMs and players would expect hiding to take place. Some recent discussions led me to believe there would be a wide variety of opinions on this subject. I'm actually surprised at the degree of consensus expressed so far, although there has been quite a bit of derailment that doesn't really address the OP. I don't want to make this about how hiding works in general, just what circumstances in the fiction and what game-identified factors and conditions create the opportunity to hide. You say, "pretty much". I'm curious what the differences are, keeping in mind that when I say "hide", I'm talking about any attempt to avoid or escape the notice of another creature. Let's take these one at a time. Hiding, as the term is used in the game, is an attempt to avoid or escape the notice of another creature, whether you are moving or not. In game terms, it's an action, separate from your movement. Synonyms for hiding or trying to hide found in the game-book are: concealing yourself from someone, slinking past someone, slipping away from someone, sneaking up on or by someone, moving stealthily, trying to be stealthy, or using stealth. A creature that is hiding is also referred to in the game-book as a stealthy creature. In all cases, the thing which is being attempted is to keep someone from noticing you. Stealth is a skill which, if you are proficient, lets you add your proficiency bonus to any DEX (Stealth) checks you make when you try to hide (as above). So yes, I find your distinction between hiding and stealth to be inaccurate to say the least. Now, I agree with you that Perception relies on more of your senses than just vision. The odd thing here is that you assume I hold an incorrect opinion when I've made no statement to that effect, but I notice that's consistent with the general bent of your comments to other posters as well and not just me. I've listened to the podcast and I disagree. Perhaps it would serve your argument better if you had some specific quotes from the podcast that you felt supported you. Simply repeating your assertion that the podcast supports your position isn't very effective. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
"when circumstances are appropriate for hiding"
Top