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When Combat Isn't Always *About* Combat
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<blockquote data-quote="payn" data-source="post: 9584546" data-attributes="member: 90374"><p>A great post! A much longer description of what I was talking about earlier. I too know mission objectives well. I play a lot of Battletech. I occasionally will add a mission objective and aim for a symmetrical match. If one side has 3 platoons of infantry to raid a bunker, the other side has three platoons to fend them off. The mechs fight in-between. Some folks love it as it spices up the same ol mech combat. Others complain they cant spend all their force points on adding a dozen platoons of flame throwing infantry to make taking the bunker impossible. </p><p></p><p>What I found was some folks like an even match play and mission objectives to really shake it up. Others, prefer to use the rules as a paper, rock, sciccsors tactical puzzle in which each side follows a solid but vague guideline to play.</p><p></p><p>One thing I do know, both like a clearly defined and outlined rules system that lets them know things are going to play out ahead of time. YMMV.</p></blockquote><p></p>
[QUOTE="payn, post: 9584546, member: 90374"] A great post! A much longer description of what I was talking about earlier. I too know mission objectives well. I play a lot of Battletech. I occasionally will add a mission objective and aim for a symmetrical match. If one side has 3 platoons of infantry to raid a bunker, the other side has three platoons to fend them off. The mechs fight in-between. Some folks love it as it spices up the same ol mech combat. Others complain they cant spend all their force points on adding a dozen platoons of flame throwing infantry to make taking the bunker impossible. What I found was some folks like an even match play and mission objectives to really shake it up. Others, prefer to use the rules as a paper, rock, sciccsors tactical puzzle in which each side follows a solid but vague guideline to play. One thing I do know, both like a clearly defined and outlined rules system that lets them know things are going to play out ahead of time. YMMV. [/QUOTE]
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