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When D&D Co-Creator Dave Arneson Asked WotC For A Job!
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<blockquote data-quote="Snarf Zagyg" data-source="post: 8755479" data-attributes="member: 7023840"><p>I think that (1) people often overlook Gygax's stature in the hobbyist community prior to D&D (due to his writing, game design, and founding GenCon), and (2) you would be hard pressed to find a single game designer in the history of the hobby that wouldn't kill for Gygax's output from 1974 - 1984 (basically, until he went to Hollywood in 198<u>3</u>).</p><p></p><p>It's like when people make jokes about one-hit wonders in music. Do you know how bands out there would KILL for a single hit?</p><p></p><p>Yeah, other than being responsible for the development of the single most popular RPG in history, founding GenCon, creating some of the most iconic adventures that continue to resonate to this day (Keep, Tomb, Temple, Village, Giants, Tharizdun, etc.), writing a rulebook that people are still in awe of for reasons goof and bad (1e DMG), creating one of the iconic D&D campaign settings (Greyhawk) and adding in the archetypes that continue to populate CRPGs today (such as Paladins, Drow, etc.) ... what did Gygax ever really do?</p><p></p><p>Sure, as a novelist (Gord series), Gygax was pretty terrible. His later games veered from awful (Cyborg Commando) to ... well, interesting if not successful (DJ, LA).</p><p></p><p>His issues are already well documented (the Hollywood sojourn, not standing up the Blumes and some of their business decisions, some of his views re: women etc., his selective memory about where ideas came from and so on), but the dude had a heck of a run.</p></blockquote><p></p>
[QUOTE="Snarf Zagyg, post: 8755479, member: 7023840"] I think that (1) people often overlook Gygax's stature in the hobbyist community prior to D&D (due to his writing, game design, and founding GenCon), and (2) you would be hard pressed to find a single game designer in the history of the hobby that wouldn't kill for Gygax's output from 1974 - 1984 (basically, until he went to Hollywood in 198[U]3[/U]). It's like when people make jokes about one-hit wonders in music. Do you know how bands out there would KILL for a single hit? Yeah, other than being responsible for the development of the single most popular RPG in history, founding GenCon, creating some of the most iconic adventures that continue to resonate to this day (Keep, Tomb, Temple, Village, Giants, Tharizdun, etc.), writing a rulebook that people are still in awe of for reasons goof and bad (1e DMG), creating one of the iconic D&D campaign settings (Greyhawk) and adding in the archetypes that continue to populate CRPGs today (such as Paladins, Drow, etc.) ... what did Gygax ever really do? Sure, as a novelist (Gord series), Gygax was pretty terrible. His later games veered from awful (Cyborg Commando) to ... well, interesting if not successful (DJ, LA). His issues are already well documented (the Hollywood sojourn, not standing up the Blumes and some of their business decisions, some of his views re: women etc., his selective memory about where ideas came from and so on), but the dude had a heck of a run. [/QUOTE]
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