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When did DM's get lazy?
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<blockquote data-quote="Mark Chance" data-source="post: 2687786" data-attributes="member: 2795"><p>Since you asked about Hextor:</p><p></p><p><strong><span style="color: red">Church of Hextor</span></strong></p><p></p><p>Hextor's portfolio covers six aspects: tyranny, war, discord, massacres, conflict, fitness. Each aspect represents one of Hextor's hands, and the Church of Hextor's structure reflects these representations. Each of Hextor's Hands controls a different function within the Herald of Hell's organization.</p><p></p><p><strong><span style="color: red">Hand of... - Function within the Church</span></strong></p><p>Tyranny - This is the top tier of the Church. It directs the myriad activities of the other Hands.</p><p></p><p>War - This Hand controls Hextor's armies on the field of battle.</p><p></p><p>Discord - Sometimes Hextor needs to gather intelligence and destablize an area before conquest. This Hand holds Hextor's spies.</p><p></p><p>Massacres - When people step out of line with Hextor, they answer to his Hand.</p><p></p><p>Conflict - Not every problem can be solved by violence (at least initially). This Hand holds Hextor's ambassadors.</p><p></p><p>Fitness - This Hand ensures proper instruction in both mind and body.</p></blockquote><p></p>
[QUOTE="Mark Chance, post: 2687786, member: 2795"] Since you asked about Hextor: [b][color=red]Church of Hextor[/color][/b][color=red][/color] Hextor's portfolio covers six aspects: tyranny, war, discord, massacres, conflict, fitness. Each aspect represents one of Hextor's hands, and the Church of Hextor's structure reflects these representations. Each of Hextor's Hands controls a different function within the Herald of Hell's organization. [b][color=red]Hand of... - Function within the Church[/color][/b][color=red][/color] Tyranny - This is the top tier of the Church. It directs the myriad activities of the other Hands. War - This Hand controls Hextor's armies on the field of battle. Discord - Sometimes Hextor needs to gather intelligence and destablize an area before conquest. This Hand holds Hextor's spies. Massacres - When people step out of line with Hextor, they answer to his Hand. Conflict - Not every problem can be solved by violence (at least initially). This Hand holds Hextor's ambassadors. Fitness - This Hand ensures proper instruction in both mind and body. [/QUOTE]
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