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When did Entitled become a bad word?
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<blockquote data-quote="Umbran" data-source="post: 5991535" data-attributes="member: 177"><p>If we are talking about comparing face-to-face gaming to MMO gaming, as the tech currently stands, I think you'll have a hard sell getting people to accept that the MMO actually provides a superior social experience. This doesn't say that it isn't superior for a given individual, but taking into account how things are apt to look to others is the soul of communication.</p><p></p><p></p><p></p><p>Fine, have your version: "I want to go hang out with these other people (who aren't you), in this medium where there's machines between me and them, because I find that superior to being in-person with you." </p><p></p><p>Yeah, I can see how that should be hard to take as an insult. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /></p><p> </p><p></p><p></p><p>A couple things got left by the wayside:</p><p></p><p>Please remember the initial posit - you <em>agreed</em> to play in a game. You set the expectation, and thus <em>gave them an entitlement</em> to some of your time. </p><p></p><p>Also remember how I said this doesn't mean you cannot leave a game - it just means you have to do so with a modicum of respect for the people in the game. </p><p></p><p>Those points are key - if you drop them, you're arguing against something I'm not saying. Intentionally or not, you've created a pretty classic strawman here.</p><p></p><p> </p><p></p><p></p><p>I understand *how* customers feel insulted by WotC. I just don't feel it is justified. </p><p></p><p>A player's relationship to WotC is a relationship between a business and a consumer, and that's it. Expecting more than common business practices (right or wrong) from that business is the real poster child for "entitlement". The relationship between players in a game is far more personal, and there's a different social contract in place. Apples and oranges, I'm afraid.</p><p> </p><p></p><p></p><p>See above about those crucial points you're leaving out. I repeat: You made an agreement to be in a game? Then they do have an entitlement. You want out of that agreement? Fine. Then tell folks respectfully as far ahead of time as possible that you want out, so they can change their plans. </p><p></p><p>If I may - the "growing up" thing was unwise. It ends up effectively, "Anyone who doesn't agree with me is immature," which is both personal, and requires a position of authority to make stick. You may feel you've got authority from moral high ground. But, as I've shown, your current moral high ground is a haystack, and inherently unstable.</p></blockquote><p></p>
[QUOTE="Umbran, post: 5991535, member: 177"] If we are talking about comparing face-to-face gaming to MMO gaming, as the tech currently stands, I think you'll have a hard sell getting people to accept that the MMO actually provides a superior social experience. This doesn't say that it isn't superior for a given individual, but taking into account how things are apt to look to others is the soul of communication. Fine, have your version: "I want to go hang out with these other people (who aren't you), in this medium where there's machines between me and them, because I find that superior to being in-person with you." Yeah, I can see how that should be hard to take as an insult. :p A couple things got left by the wayside: Please remember the initial posit - you [I]agreed[/I] to play in a game. You set the expectation, and thus [I]gave them an entitlement[/I] to some of your time. Also remember how I said this doesn't mean you cannot leave a game - it just means you have to do so with a modicum of respect for the people in the game. Those points are key - if you drop them, you're arguing against something I'm not saying. Intentionally or not, you've created a pretty classic strawman here. I understand *how* customers feel insulted by WotC. I just don't feel it is justified. A player's relationship to WotC is a relationship between a business and a consumer, and that's it. Expecting more than common business practices (right or wrong) from that business is the real poster child for "entitlement". The relationship between players in a game is far more personal, and there's a different social contract in place. Apples and oranges, I'm afraid. See above about those crucial points you're leaving out. I repeat: You made an agreement to be in a game? Then they do have an entitlement. You want out of that agreement? Fine. Then tell folks respectfully as far ahead of time as possible that you want out, so they can change their plans. If I may - the "growing up" thing was unwise. It ends up effectively, "Anyone who doesn't agree with me is immature," which is both personal, and requires a position of authority to make stick. You may feel you've got authority from moral high ground. But, as I've shown, your current moral high ground is a haystack, and inherently unstable. [/QUOTE]
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