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When did gnomes fall from grace?
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<blockquote data-quote="Gez" data-source="post: 2309044" data-attributes="member: 1328"><p>WotC got the revision totally backward.</p><p></p><p>A race of eternal adolescent (just like the stereotypical bard), chaotic-minded (just like the stereotypical bard), loving arts (what's the stereotypical bard is all about), practicing magic but also fencing (the swashbuckler side of the stereotypical bard), wandering around the world to see sights and make a lot of half-elven bastards with tavern wenches (the wandering minstrel side of the stereotypical bard) -- uh, let say they're wizards!</p><p></p><p>A race of folk with beards and pointy hats (just like a stereotypical wizard), skilled at alchemy (just like a stereotypical wizard in his lab), talking to their pets (just like a stereotypical wizard with his familiar), and casting arcane spells (just like what a stereotypical wizard is all about) -- uh, let them be bards!</p><p></p><p>The reverse would have made much more sense.</p><p></p><p></p><p>Anyway, in my homebrew, the gnomes fit the bill of the long-lived, wise, knowledgeable race. They're all learned scholars and their political organization is an unique form of leadership, academocracy.</p><p></p><p>Elves are much less cerebral about magic, nature, life, the universe, and all the fish. More intuitive, less reasonned. Gnomes are specialists, focusing on lore. Elves are dilletante, doing this, and that, and thol, and thun (they had to invent words), and trying to find way to mix everything in a not-so-cohesive whole.</p><p></p><p>Typical elven prestige classes require multiclassing (bladesinger, arcane archer, etc.), typical gnome prestige classes require specialization in one field (shadowcraft mage, loremaster, etc.).</p></blockquote><p></p>
[QUOTE="Gez, post: 2309044, member: 1328"] WotC got the revision totally backward. A race of eternal adolescent (just like the stereotypical bard), chaotic-minded (just like the stereotypical bard), loving arts (what's the stereotypical bard is all about), practicing magic but also fencing (the swashbuckler side of the stereotypical bard), wandering around the world to see sights and make a lot of half-elven bastards with tavern wenches (the wandering minstrel side of the stereotypical bard) -- uh, let say they're wizards! A race of folk with beards and pointy hats (just like a stereotypical wizard), skilled at alchemy (just like a stereotypical wizard in his lab), talking to their pets (just like a stereotypical wizard with his familiar), and casting arcane spells (just like what a stereotypical wizard is all about) -- uh, let them be bards! The reverse would have made much more sense. Anyway, in my homebrew, the gnomes fit the bill of the long-lived, wise, knowledgeable race. They're all learned scholars and their political organization is an unique form of leadership, academocracy. Elves are much less cerebral about magic, nature, life, the universe, and all the fish. More intuitive, less reasonned. Gnomes are specialists, focusing on lore. Elves are dilletante, doing this, and that, and thol, and thun (they had to invent words), and trying to find way to mix everything in a not-so-cohesive whole. Typical elven prestige classes require multiclassing (bladesinger, arcane archer, etc.), typical gnome prestige classes require specialization in one field (shadowcraft mage, loremaster, etc.). [/QUOTE]
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