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When did I stop being WotC's target audience?
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<blockquote data-quote="chitzk0i" data-source="post: 4518791" data-attributes="member: 34584"><p>I don't really see this as a major part of WoW's design. I mean, look at <a href="http://www.worldofwarcraft.com/info/classes/warrior/" target="_blank">this page</a>. This information is very different from the focussed, codified roles that 4e has. WoW designers <em>did</em> increase player communication about party roles due to their strict party composition. In WoW, if a party has too few characters specifically intended to deal damage, they won't be able to take on monsters effectively. It will take much longer to kill monsters and the boss will probably kill you all. </p><p></p><p>So when you form a party in WoW, you have to get down to business. You have to say, "We need DPS!"</p></blockquote><p></p>
[QUOTE="chitzk0i, post: 4518791, member: 34584"] I don't really see this as a major part of WoW's design. I mean, look at [URL="http://www.worldofwarcraft.com/info/classes/warrior/"]this page[/URL]. This information is very different from the focussed, codified roles that 4e has. WoW designers [i]did[/i] increase player communication about party roles due to their strict party composition. In WoW, if a party has too few characters specifically intended to deal damage, they won't be able to take on monsters effectively. It will take much longer to kill monsters and the boss will probably kill you all. So when you form a party in WoW, you have to get down to business. You have to say, "We need DPS!" [/QUOTE]
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