Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
When did I stop being WotC's target audience?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="ProfessorCirno" data-source="post: 4519519" data-attributes="member: 65637"><p>You know, I feel the need to refer back to myself. This thread just helps so much in proving my own point that it wasn't Wizards that made the divide as wide and painful as it is, it's the legion of 4e fanboys that <em>cannot abide anyone saying anything bad about the game</em>.</p><p></p><p>This whole thread started as "Why aren't I your target audience?" and was quickly answered with "Because something is wrong with you."</p><p></p><p>As for the idea that 4e caters to <em>everyone</em> if they'd just make up their own rules, no. No, it doesn't, and that's a stupid argument, and it wouldn't work for any other game. I can alter any game and any system in existence to do what I want so long as I just BS it enough; that hardly speaks out in that game's favor. The crafting thing just blows my mind - the actual argument here is "4e has crafting if you put it in." Well, Deadlands can be played to take place <em>in outer space</em> if I put that in, but last I checked nobody cared because that's not an official part of the game.</p><p></p><p>Crafting is not an official part of the game. Dialogue skills are not an official part of the game. The vast majority of spells having a use outside of combat is not an official part of the game. It doesn't matter how much you houserule it, <em>it's still not a part of the game</em>, and that's what people are refering to regarding the modularity. And before someone gets mad at me, <em>that isn't inherently a bad thing</em>. Some people <strong>love</strong> that non-combat spells are 100% rituals. We had a whole thread of someone talking about how happy they were that there were no crafting rules. 4e knows exactly what it wants to be, devil take the rest. Some people like what 4e wants to be. But some people don't, and the problem is that those people are left behind.</p></blockquote><p></p>
[QUOTE="ProfessorCirno, post: 4519519, member: 65637"] You know, I feel the need to refer back to myself. This thread just helps so much in proving my own point that it wasn't Wizards that made the divide as wide and painful as it is, it's the legion of 4e fanboys that [I]cannot abide anyone saying anything bad about the game[/I]. This whole thread started as "Why aren't I your target audience?" and was quickly answered with "Because something is wrong with you." As for the idea that 4e caters to [I]everyone[/I] if they'd just make up their own rules, no. No, it doesn't, and that's a stupid argument, and it wouldn't work for any other game. I can alter any game and any system in existence to do what I want so long as I just BS it enough; that hardly speaks out in that game's favor. The crafting thing just blows my mind - the actual argument here is "4e has crafting if you put it in." Well, Deadlands can be played to take place [I]in outer space[/I] if I put that in, but last I checked nobody cared because that's not an official part of the game. Crafting is not an official part of the game. Dialogue skills are not an official part of the game. The vast majority of spells having a use outside of combat is not an official part of the game. It doesn't matter how much you houserule it, [I]it's still not a part of the game[/I], and that's what people are refering to regarding the modularity. And before someone gets mad at me, [I]that isn't inherently a bad thing[/I]. Some people [B]love[/B] that non-combat spells are 100% rituals. We had a whole thread of someone talking about how happy they were that there were no crafting rules. 4e knows exactly what it wants to be, devil take the rest. Some people like what 4e wants to be. But some people don't, and the problem is that those people are left behind. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
When did I stop being WotC's target audience?
Top