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When did I stop being WotC's target audience?
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<blockquote data-quote="The_Gneech" data-source="post: 4520821" data-attributes="member: 6779"><p>This thread really exploded overnight. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f615.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":confused:" title="Confused :confused:" data-smilie="5"data-shortname=":confused:" /> So it's a little late for me to respond to this, but I don't want to have just "vanished," either. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p></p><p></p><p>At this stage, I don't know how to answer this in a way it hasn't been already. Heck, the whole thread has been more or less on this topic. Much as I love to hear myself talk (or read my own text?) even I don't want to hear it again.</p><p></p><p></p><p></p><p>I'm willing to admit it might be there, and that I just haven't seen it. Really I am. It could be that if the game was stripped down to pure mechanics and all the other stuff that irritates me was out of the way, I could see it, but until there's some way to see the rules removed from their context, I'm not sure I can force myself to do the in-depth study it would require.</p><p></p><p></p><p></p><p>It wasn't other players, it's right there in the text. The fighter's job is to suck up damage. The ranger's job is to do damage. The warlord's job is to buff. And so on. <em>Yes,</em> those roles were implied in previous editions, but they were only implied and could be completely ignored without the "you're doing it wrong" vibe.</p><p></p><p>Maybe it's the writing in 4E I don't like?</p><p></p><p></p><p></p><p>If that's truly the case, it would help me feel better about the whole thing. I sure didn't get that impression in my attempts to read the PHB.</p><p></p><p></p><p></p><p>Again, it wasn't my group. I'm one of two people in my group even willing to <em>look</em> at 4E.</p><p></p><p></p><p></p><p>Considering that neither dragonborn nor warlocks were core elements before 4E, I don't think that's a very compelling answer. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /> I don't object to the <em>addition</em> of dragonborn, tieflings, warlords, and warlocks to the toolbox, but I do object to the <em>removal</em> of gnomes, half-orcs, bards, and druids. And I'm certainly not happy about them being "sold separately!"</p><p></p><p></p><p></p><p>I'll re-read the multiclassing rules when I get the opportunity and see what I'm missing, then -- everything I saw suggested that multiclassing was "Here, you get one power from the other class, now don't bother us you weirdo."</p><p></p><p>-The Gneech <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f60e.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":cool:" title="Cool :cool:" data-smilie="6"data-shortname=":cool:" /></p></blockquote><p></p>
[QUOTE="The_Gneech, post: 4520821, member: 6779"] This thread really exploded overnight. :confused: So it's a little late for me to respond to this, but I don't want to have just "vanished," either. :) At this stage, I don't know how to answer this in a way it hasn't been already. Heck, the whole thread has been more or less on this topic. Much as I love to hear myself talk (or read my own text?) even I don't want to hear it again. I'm willing to admit it might be there, and that I just haven't seen it. Really I am. It could be that if the game was stripped down to pure mechanics and all the other stuff that irritates me was out of the way, I could see it, but until there's some way to see the rules removed from their context, I'm not sure I can force myself to do the in-depth study it would require. It wasn't other players, it's right there in the text. The fighter's job is to suck up damage. The ranger's job is to do damage. The warlord's job is to buff. And so on. [i]Yes,[/i] those roles were implied in previous editions, but they were only implied and could be completely ignored without the "you're doing it wrong" vibe. Maybe it's the writing in 4E I don't like? If that's truly the case, it would help me feel better about the whole thing. I sure didn't get that impression in my attempts to read the PHB. Again, it wasn't my group. I'm one of two people in my group even willing to [i]look[/i] at 4E. Considering that neither dragonborn nor warlocks were core elements before 4E, I don't think that's a very compelling answer. :p I don't object to the [I]addition[/I] of dragonborn, tieflings, warlords, and warlocks to the toolbox, but I do object to the [I]removal[/I] of gnomes, half-orcs, bards, and druids. And I'm certainly not happy about them being "sold separately!" I'll re-read the multiclassing rules when I get the opportunity and see what I'm missing, then -- everything I saw suggested that multiclassing was "Here, you get one power from the other class, now don't bother us you weirdo." -The Gneech :cool: [/QUOTE]
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