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When did I stop being WotC's target audience?
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<blockquote data-quote="scruffygrognard" data-source="post: 4522338" data-attributes="member: 8313"><p>In my case, and in the case of EVERY gamer I know personally (20 to 30 people), 4th Edition just doesn't fill the bill for sating the craving for D&D. </p><p></p><p>Gameplay is too different (the gamey feel of powers, the loss of utility spells, the diminished differentiation between how classes work, the reliance on combat grids and abilities that shift units in combat, what races and classes are core, etc) from past versions of D&D for me to consider it D&D.</p><p></p><p>At the same time, I enjoy plenty of non-D&D games (Pendragon, Call of Cthulhu, DC Heroes, Deadlands, Feng Shui, Shadowrun and so on) so it's not just a case of me adhering to D&D and its "sacred cows" out of close-mindedness.</p><p></p><p>D&D, to me, should be a fairly generic fantasy roleplaying game with fairly generic races and classes at its core. 4th edition has moved away from this and away from what I've grown to consider as classic D&D tropes over the last 25 years. As a result, the game doesn't FEEL like D&D to me... whereas, warts and all, every other version of D&D has done so.</p><p></p><p>Am I angry or upset? No</p><p></p><p>Am I going to support a game that I just don't enjoy? No</p><p></p><p>I just hope that the D&D brand reverts back to a company that respects its roots and can innovate without reinventing the game in such a drastic manner.</p></blockquote><p></p>
[QUOTE="scruffygrognard, post: 4522338, member: 8313"] In my case, and in the case of EVERY gamer I know personally (20 to 30 people), 4th Edition just doesn't fill the bill for sating the craving for D&D. Gameplay is too different (the gamey feel of powers, the loss of utility spells, the diminished differentiation between how classes work, the reliance on combat grids and abilities that shift units in combat, what races and classes are core, etc) from past versions of D&D for me to consider it D&D. At the same time, I enjoy plenty of non-D&D games (Pendragon, Call of Cthulhu, DC Heroes, Deadlands, Feng Shui, Shadowrun and so on) so it's not just a case of me adhering to D&D and its "sacred cows" out of close-mindedness. D&D, to me, should be a fairly generic fantasy roleplaying game with fairly generic races and classes at its core. 4th edition has moved away from this and away from what I've grown to consider as classic D&D tropes over the last 25 years. As a result, the game doesn't FEEL like D&D to me... whereas, warts and all, every other version of D&D has done so. Am I angry or upset? No Am I going to support a game that I just don't enjoy? No I just hope that the D&D brand reverts back to a company that respects its roots and can innovate without reinventing the game in such a drastic manner. [/QUOTE]
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