Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
When did I stop being WotC's target audience?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Thasmodious" data-source="post: 4524045" data-attributes="member: 63272"><p>Andor asked me to quote a page number in the 4e DMG where it stated the DM could houserule. I'm not confusing anything. Encouragement to forego RAW for what works is littered throughout the 4e books. Reflavoring powers, houseruling, making things up on the fly...and various tools exist to help you do that in a way that gels with the system (pg. 42 DMG being the biggie).</p><p></p><p></p><p></p><p>I agree completely with this, its sound DMing. If the players don't know the rules they operate under, or they constantly shift, the game seems random and they victims of the whims of the DM. The rules THEY operate under. They don't get to look under the hood to see how the DM operates. The important thing for the DM, is the same as for the fantasy author, to maintain internal consistency. The DM needs to know how Graz'zt teleports, what limits it might have, if it funcions just like the ritual, but without components and time, etc. And he needs to apply that consistently. But he isn't restricted from setting those rules in the first place, even if its on the fly. As long as its consistent the next time, verisimilitude is maintained. </p><p></p><p></p><p></p><p>Word</p><p></p><p></p><p></p><p>There I disagree, except for the part about me being wonderful. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>The idea that an epic level demon lord can only do, throughout his entire day, throughout the millenia as he hatches his evil, cosmos spanning schemes, that the only things he is capable of doing are the few combat/encounter powers listed in his MM entry. That is so clearly not the intent. The evidence is in the simplicity of the stat blocks and the design style throughout the edition, which fully encourages the DM to, well, DM the game. More direct evidence is coming in the Draconomicon or whatever its called this time around. Undoubtedly the book will contain whole chapters on things dragons do when they aren't slaughtering parties. The stat block is needed for a fight, it is not the end all be all of the creature. Your kobold wyrmpriest or an orc Eye of Grummsh can perform rituals, your epic demon lords find some way to travel between planes and to show up when the PCs least expect him. It doesn't matter that those things aren't in their stat blocks. The section of the DMG detailing NPCs has this as #10 on their steps to building NPCs:</p></blockquote><p></p>
[QUOTE="Thasmodious, post: 4524045, member: 63272"] Andor asked me to quote a page number in the 4e DMG where it stated the DM could houserule. I'm not confusing anything. Encouragement to forego RAW for what works is littered throughout the 4e books. Reflavoring powers, houseruling, making things up on the fly...and various tools exist to help you do that in a way that gels with the system (pg. 42 DMG being the biggie). I agree completely with this, its sound DMing. If the players don't know the rules they operate under, or they constantly shift, the game seems random and they victims of the whims of the DM. The rules THEY operate under. They don't get to look under the hood to see how the DM operates. The important thing for the DM, is the same as for the fantasy author, to maintain internal consistency. The DM needs to know how Graz'zt teleports, what limits it might have, if it funcions just like the ritual, but without components and time, etc. And he needs to apply that consistently. But he isn't restricted from setting those rules in the first place, even if its on the fly. As long as its consistent the next time, verisimilitude is maintained. Word There I disagree, except for the part about me being wonderful. :) The idea that an epic level demon lord can only do, throughout his entire day, throughout the millenia as he hatches his evil, cosmos spanning schemes, that the only things he is capable of doing are the few combat/encounter powers listed in his MM entry. That is so clearly not the intent. The evidence is in the simplicity of the stat blocks and the design style throughout the edition, which fully encourages the DM to, well, DM the game. More direct evidence is coming in the Draconomicon or whatever its called this time around. Undoubtedly the book will contain whole chapters on things dragons do when they aren't slaughtering parties. The stat block is needed for a fight, it is not the end all be all of the creature. Your kobold wyrmpriest or an orc Eye of Grummsh can perform rituals, your epic demon lords find some way to travel between planes and to show up when the PCs least expect him. It doesn't matter that those things aren't in their stat blocks. The section of the DMG detailing NPCs has this as #10 on their steps to building NPCs: [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
When did I stop being WotC's target audience?
Top