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When did I stop being WotC's target audience?
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<blockquote data-quote="I'm A Banana" data-source="post: 4525438" data-attributes="member: 2067"><p>I agree with this being a problem in most D&D editions.</p><p></p><p>But in some hypothetical 4e that took noncombat roles into account, that doesn't need to <strong>exclude</strong> combat roles. We could still have Strikers and Leaders and Controllers. But now we would have Striker-Negotiators, and Leader-Crafters, and Defender-Naturalists, and Controller-Ritualists. And we would have rules and powers and abilities to use for negotiating and crafting and wandering around in the wild and performing the "swiss army knife" of rituals that equals importance with the rules for marking and healing and opportunity attacks and hit points.</p><p></p><p>Rather than a complete suite of rules for one half of the game, and nothing for the other. </p><p></p><p>It's possible, here, to have your cake and eat it, too.</p></blockquote><p></p>
[QUOTE="I'm A Banana, post: 4525438, member: 2067"] I agree with this being a problem in most D&D editions. But in some hypothetical 4e that took noncombat roles into account, that doesn't need to [B]exclude[/B] combat roles. We could still have Strikers and Leaders and Controllers. But now we would have Striker-Negotiators, and Leader-Crafters, and Defender-Naturalists, and Controller-Ritualists. And we would have rules and powers and abilities to use for negotiating and crafting and wandering around in the wild and performing the "swiss army knife" of rituals that equals importance with the rules for marking and healing and opportunity attacks and hit points. Rather than a complete suite of rules for one half of the game, and nothing for the other. It's possible, here, to have your cake and eat it, too. [/QUOTE]
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