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When did I stop being WotC's target audience?
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<blockquote data-quote="Windjammer" data-source="post: 4526057" data-attributes="member: 60075"><p>How dare you imply that 5 players rolling d20 + a fixed ability stat (+5 if trained) under the name of 17 entries is less varied and challenging than 300 combat powers with highly varied effects and conditions? Also, your claim is easily devalidated by having a look at the extent of creative development skill challenges have seen in the past 5 months in Dungeon magazine. Repetition of old material in the DMG? Non existant.</p><p></p><p><strong>Interrogation/Negotiation: roll high on Bluff, Diplomacy, Insight, or Intimidate!</strong></p><p></p><ul> <li data-xf-list-type="ul">Interrogate a captive (Social); Level 1, Complexity 2, 200XP, Dungeon 156 (Rescue at Rivenroar), page 17</li> <li data-xf-list-type="ul">Interrogate a captured monster for specific information (Social); Level 12, Complexity 2, (1400XP); Dungeon 156 (Kincep Mansion), ‘Development’ page 49</li> <li data-xf-list-type="ul">Questioning Cultist Townsfolk (Social); Level 8, Complexity 1, (350XP); Dungeon 156 (Last Breath of Ashenport), sidebar page 79</li> <li data-xf-list-type="ul">Questioning Cultists in Temple (Social); Level 8, Complexity 1, (350XP); Dungeon 156 (Last Breath of Ashenport) sidebar page 82</li> <li data-xf-list-type="ul">Gain assistance from an NPC (Social); Level 1, Complexity 2, 200XP; Dungeon 156 (Rescue at Rivenroar), page 16</li> <li data-xf-list-type="ul">Negotiate terms of adventuring contract (Social); Level 3, Complexity 2, (300XP); Dungeon 157 (Siege of Bordrin) ‘Slow Start’ page 9</li> <li data-xf-list-type="ul">Interview/Investigate 4 Eladrin nobles suspected of corruption/treason while attending a party (Social); Level 12, Complexity 4 (2,800XP with chances for additional XP). Note: The adventure describes this as really 4 separate skill challenges rolled into one. Dungeon 157 (Dark Heart of Mithrendain)</li> <li data-xf-list-type="ul">“Initial Negotiation: The Mayor”; Negotiate for more money and supplies from a prospective employer (Social); Level 3, Complexity 2 (500XP), Dungeon 158 (Tariff of Relkingham) Page 87</li> <li data-xf-list-type="ul">“Negotiation: Founder Neelani”; Convince a religious leader to change her mind (Social); Level 3, Complexity 2 (500XP), Dungeon 158 (Tariff of Relkingham) Page 88</li> <li data-xf-list-type="ul">“Distrustful Villagers”; Convince “angry” villager mob to let you go without a fight (Social); Level 3, Complexity 5 (806XP) Note: normally a challenge of that level/complexity should be 750XP. It is giving more to account for the higher gains of actually fighting, so that both options grant the same XP reward. Dungeon 158 (Tariff of Relkingham)</li> </ul><p></p><p><strong>Gather Information: roll high on Streetwise!</strong></p><p></p><ul> <li data-xf-list-type="ul">Discreetly gather information from cultists; Level 5, Difficulty 3, 600XP; Dungeon 155 (Heathen), page 44</li> <li data-xf-list-type="ul">Gather information from frightened miners about disappearances (Social); Level 12, Complexity 1 (700XP), Dungeon 157 (Depths of Avarice) Page 59</li> <li data-xf-list-type="ul">Gather information from an unfriendly town (Social); Level 8, Complexity 2 (700XP), Dungeon 157 (Massacre at Fort Dolor)</li> <li data-xf-list-type="ul">Canvas a city looking for information about a person, and receive mostly prefab rumors (Social); Level 4, Complexity 4, 700XP; Dungeon 158 (Shadow Rift), Page 11</li> <li data-xf-list-type="ul">Canvas a city looking for information, and receive prefab rumors (Social); Level 6, Complexity 4 (1,000XP), Dungeon 158 (Shadow Rift) Page 27</li> </ul><p></p><p><strong>Wilderness: roll high on Nature and Endurance!</strong></p><p></p><ul> <li data-xf-list-type="ul">Follow an NPC’s trail across the borderlands; Level 5, Difficulty 5, 1,000XP; Dungeon 155 (Heathen), page 32</li> <li data-xf-list-type="ul">Track goblins to their mountain lair; Level 1, Complexity 3, 300XP; Dungeon 156 (Rescue at Rivenroar), page 18</li> <li data-xf-list-type="ul">Travel between 2 known towns; Level 1, Complexity 1, 100XP, Dungeon 156 (Rescue at Rivenroar), sidebar page 20</li> <li data-xf-list-type="ul">Navigate mountains while heading to a monastery; Level 3, Complexity 1, (150XP); Dungeon 157 (Siege of Bordrin) page 27</li> <li data-xf-list-type="ul">Find a system of tunnels deep in a mountain; Level 3, Complexity 2, (300XP); Dungeon 157 (Siege of Bordrin) page 40</li> <li data-xf-list-type="ul">Find a Kuo-Toa lair under the sea; Level 15, Complexity 1 (1,200XP), Dungeon 158 (Sea Reavers) Page 64</li> <li data-xf-list-type="ul">Sneak into a city and make your way inside a castle; Level 16, Complexity 1 (1,400XP), Dungeon 158 (Sea Reavers) Page 78</li> <li data-xf-list-type="ul">“The Blizzard”; Make your way through a magically created blizzard; Level 2, Complexity 3 (375XP), Dungeon 158 (Menace of Icy Spire) Page 8</li> </ul></blockquote><p></p>
[QUOTE="Windjammer, post: 4526057, member: 60075"] How dare you imply that 5 players rolling d20 + a fixed ability stat (+5 if trained) under the name of 17 entries is less varied and challenging than 300 combat powers with highly varied effects and conditions? Also, your claim is easily devalidated by having a look at the extent of creative development skill challenges have seen in the past 5 months in Dungeon magazine. Repetition of old material in the DMG? Non existant. [B]Interrogation/Negotiation: roll high on Bluff, Diplomacy, Insight, or Intimidate![/B] [LIST] [*]Interrogate a captive (Social); Level 1, Complexity 2, 200XP, Dungeon 156 (Rescue at Rivenroar), page 17 [*]Interrogate a captured monster for specific information (Social); Level 12, Complexity 2, (1400XP); Dungeon 156 (Kincep Mansion), ‘Development’ page 49 [*]Questioning Cultist Townsfolk (Social); Level 8, Complexity 1, (350XP); Dungeon 156 (Last Breath of Ashenport), sidebar page 79 [*]Questioning Cultists in Temple (Social); Level 8, Complexity 1, (350XP); Dungeon 156 (Last Breath of Ashenport) sidebar page 82 [*]Gain assistance from an NPC (Social); Level 1, Complexity 2, 200XP; Dungeon 156 (Rescue at Rivenroar), page 16 [*]Negotiate terms of adventuring contract (Social); Level 3, Complexity 2, (300XP); Dungeon 157 (Siege of Bordrin) ‘Slow Start’ page 9 [*]Interview/Investigate 4 Eladrin nobles suspected of corruption/treason while attending a party (Social); Level 12, Complexity 4 (2,800XP with chances for additional XP). Note: The adventure describes this as really 4 separate skill challenges rolled into one. Dungeon 157 (Dark Heart of Mithrendain) [*]“Initial Negotiation: The Mayor”; Negotiate for more money and supplies from a prospective employer (Social); Level 3, Complexity 2 (500XP), Dungeon 158 (Tariff of Relkingham) Page 87 [*]“Negotiation: Founder Neelani”; Convince a religious leader to change her mind (Social); Level 3, Complexity 2 (500XP), Dungeon 158 (Tariff of Relkingham) Page 88 [*]“Distrustful Villagers”; Convince “angry” villager mob to let you go without a fight (Social); Level 3, Complexity 5 (806XP) Note: normally a challenge of that level/complexity should be 750XP. It is giving more to account for the higher gains of actually fighting, so that both options grant the same XP reward. Dungeon 158 (Tariff of Relkingham) [/LIST] [B]Gather Information: roll high on Streetwise![/B] [LIST] [*]Discreetly gather information from cultists; Level 5, Difficulty 3, 600XP; Dungeon 155 (Heathen), page 44 [*]Gather information from frightened miners about disappearances (Social); Level 12, Complexity 1 (700XP), Dungeon 157 (Depths of Avarice) Page 59 [*]Gather information from an unfriendly town (Social); Level 8, Complexity 2 (700XP), Dungeon 157 (Massacre at Fort Dolor) [*]Canvas a city looking for information about a person, and receive mostly prefab rumors (Social); Level 4, Complexity 4, 700XP; Dungeon 158 (Shadow Rift), Page 11 [*]Canvas a city looking for information, and receive prefab rumors (Social); Level 6, Complexity 4 (1,000XP), Dungeon 158 (Shadow Rift) Page 27 [/LIST] [B]Wilderness: roll high on Nature and Endurance![/B] [LIST] [*]Follow an NPC’s trail across the borderlands; Level 5, Difficulty 5, 1,000XP; Dungeon 155 (Heathen), page 32 [*]Track goblins to their mountain lair; Level 1, Complexity 3, 300XP; Dungeon 156 (Rescue at Rivenroar), page 18 [*]Travel between 2 known towns; Level 1, Complexity 1, 100XP, Dungeon 156 (Rescue at Rivenroar), sidebar page 20 [*]Navigate mountains while heading to a monastery; Level 3, Complexity 1, (150XP); Dungeon 157 (Siege of Bordrin) page 27 [*]Find a system of tunnels deep in a mountain; Level 3, Complexity 2, (300XP); Dungeon 157 (Siege of Bordrin) page 40 [*]Find a Kuo-Toa lair under the sea; Level 15, Complexity 1 (1,200XP), Dungeon 158 (Sea Reavers) Page 64 [*]Sneak into a city and make your way inside a castle; Level 16, Complexity 1 (1,400XP), Dungeon 158 (Sea Reavers) Page 78 [*]“The Blizzard”; Make your way through a magically created blizzard; Level 2, Complexity 3 (375XP), Dungeon 158 (Menace of Icy Spire) Page 8 [/LIST] [/QUOTE]
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