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When did We Stop Trusting Game Designers?
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<blockquote data-quote="Hussar" data-source="post: 4590484" data-attributes="member: 22779"><p>Just to head off any further accusations.</p><p></p><p>I'm NOT trying to prove any point. I have no particular horse in this race other than curiousity. I'm NOT bagging on Gygax, nor am I trying to start any sort of edition war here. I am NOT curious in discussing the actual differences between rules.</p><p></p><p>What I am interested in is how the reaction to game designer pronouncements has changed over the years. Prisoner6 makes a perfect test case example of what I'm talking about. The view, that I've seen espoused more than a few times, is that previous designers were "talented amateurs" who were only interested in producing a "good game experience" while current designers are only interested in hammering your pocketbook as hard as they possibly can.</p><p></p><p>I'm simply curious when this shift occured. Has it always been that way? Have people always viewed designers in this way, but simply lacked a forum in which to air their views? Or have we, as a community, become far more suspicious of designers goals?</p></blockquote><p></p>
[QUOTE="Hussar, post: 4590484, member: 22779"] Just to head off any further accusations. I'm NOT trying to prove any point. I have no particular horse in this race other than curiousity. I'm NOT bagging on Gygax, nor am I trying to start any sort of edition war here. I am NOT curious in discussing the actual differences between rules. What I am interested in is how the reaction to game designer pronouncements has changed over the years. Prisoner6 makes a perfect test case example of what I'm talking about. The view, that I've seen espoused more than a few times, is that previous designers were "talented amateurs" who were only interested in producing a "good game experience" while current designers are only interested in hammering your pocketbook as hard as they possibly can. I'm simply curious when this shift occured. Has it always been that way? Have people always viewed designers in this way, but simply lacked a forum in which to air their views? Or have we, as a community, become far more suspicious of designers goals? [/QUOTE]
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When did We Stop Trusting Game Designers?
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