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When did WotC D&D "Jump the Shark"?
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<blockquote data-quote="AbdulAlhazred" data-source="post: 5531460" data-attributes="member: 82106"><p>I think the HoS material is pretty good. Remember, there are already plenty of options for players who simply want to optimize their characters. You want to be a Vampire? Well, there are some pluses and minuses... Not every option has to be clearly some kind of mechanical optimum, especially not if that compromises other considerations. It is a game of fantasy and imagination more than it is a wargame, and it was time that 4e design reflected that. It isn't like the options people have been complaining about are terrible, they are limited in some ways. Being a shade creates some issues, but it should also be interesting.</p><p></p><p>Not that there's any reason an option should be weaker if it doesn't add something to it and the 4e devs do slightly miss the mark sometimes, but all of the stuff in HoS works and is perfectly usable. If you just want to min/max, then skip it.</p></blockquote><p></p>
[QUOTE="AbdulAlhazred, post: 5531460, member: 82106"] I think the HoS material is pretty good. Remember, there are already plenty of options for players who simply want to optimize their characters. You want to be a Vampire? Well, there are some pluses and minuses... Not every option has to be clearly some kind of mechanical optimum, especially not if that compromises other considerations. It is a game of fantasy and imagination more than it is a wargame, and it was time that 4e design reflected that. It isn't like the options people have been complaining about are terrible, they are limited in some ways. Being a shade creates some issues, but it should also be interesting. Not that there's any reason an option should be weaker if it doesn't add something to it and the 4e devs do slightly miss the mark sometimes, but all of the stuff in HoS works and is perfectly usable. If you just want to min/max, then skip it. [/QUOTE]
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When did WotC D&D "Jump the Shark"?
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