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When did WotC D&D "Jump the Shark"?
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<blockquote data-quote="AbdulAlhazred" data-source="post: 5532027" data-attributes="member: 82106"><p>Yeah, I think I would enjoy them more if I had some real numbers, or some level of view into what the different companies are thinking and up to. It is fun to think about, but then no new insight really appears. Not that we all don't try, there's just nothing to go on.</p><p></p><p></p><p></p><p>Yeah, my idea is it isn't a big new project because they really did get cut back at the end of '09 pretty hard. If they were really working on 5e I don't think they have the staff for that. I also think it would be a terrible business idea and I figure they're smarter than me, so I figure they won't make a terrible mistake, lol. </p><p></p><p>Mostly, I think they sold 4e to Hasbro as a big deal and Hasbro directed as much resources their way as they could use. The result was a good product but they mismanaged the digital side of it at first, the economy started to tank, and 4e didn't sit so well with some of the fan base. I think it IS successful, but I kind of suspect the managers that were running things at that time got in deep because they had a lot of rope (yay more mixed metaphores). By the end of '09 corporate's patience had worn thin, they cut them back severely and told them to refocus, replaced some of the management, etc. Since then they've been moving ahead as much and fast as they can with what they have, but basically you've got a small crew that has been told to do both 4e and related board game products etc, Encounters, AND hammer out a lot of major DDI improvements. They're just plain under resourced and trying to work out how to get the work of 30 people done with 12.</p></blockquote><p></p>
[QUOTE="AbdulAlhazred, post: 5532027, member: 82106"] Yeah, I think I would enjoy them more if I had some real numbers, or some level of view into what the different companies are thinking and up to. It is fun to think about, but then no new insight really appears. Not that we all don't try, there's just nothing to go on. Yeah, my idea is it isn't a big new project because they really did get cut back at the end of '09 pretty hard. If they were really working on 5e I don't think they have the staff for that. I also think it would be a terrible business idea and I figure they're smarter than me, so I figure they won't make a terrible mistake, lol. Mostly, I think they sold 4e to Hasbro as a big deal and Hasbro directed as much resources their way as they could use. The result was a good product but they mismanaged the digital side of it at first, the economy started to tank, and 4e didn't sit so well with some of the fan base. I think it IS successful, but I kind of suspect the managers that were running things at that time got in deep because they had a lot of rope (yay more mixed metaphores). By the end of '09 corporate's patience had worn thin, they cut them back severely and told them to refocus, replaced some of the management, etc. Since then they've been moving ahead as much and fast as they can with what they have, but basically you've got a small crew that has been told to do both 4e and related board game products etc, Encounters, AND hammer out a lot of major DDI improvements. They're just plain under resourced and trying to work out how to get the work of 30 people done with 12. [/QUOTE]
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