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When did WotC D&D "Jump the Shark"?
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<blockquote data-quote="delericho" data-source="post: 5533906" data-attributes="member: 22424"><p>In my opinion, the absolute <em>worst</em> move WotC made was to fail to renew the Paizo licenses for Dragon and Dungeon. At the time, it seemed a rational thing to do - they wanted to move the magazines online as a major selling-point for the DDI.</p><p></p><p>Unfortunately, things haven't worked out like that. Not only are the e-magazines of extremely questionable value, and not only did the move generate a lot of nerdrage (much of it certainly undeserved), but it also led <em>directly</em> to the creation of Pathfinder, first as an Adventure Path product to replace the lost mags, then as an RPG in its own right, <em>and</em> as a haven for those disillusioned with 4e.</p><p></p><p>How much different would things be if Paizo, instead of being WotC's #1 competitor, were instead their #1 cheerleaders?</p></blockquote><p></p>
[QUOTE="delericho, post: 5533906, member: 22424"] In my opinion, the absolute [i]worst[/i] move WotC made was to fail to renew the Paizo licenses for Dragon and Dungeon. At the time, it seemed a rational thing to do - they wanted to move the magazines online as a major selling-point for the DDI. Unfortunately, things haven't worked out like that. Not only are the e-magazines of extremely questionable value, and not only did the move generate a lot of nerdrage (much of it certainly undeserved), but it also led [i]directly[/i] to the creation of Pathfinder, first as an Adventure Path product to replace the lost mags, then as an RPG in its own right, [i]and[/i] as a haven for those disillusioned with 4e. How much different would things be if Paizo, instead of being WotC's #1 competitor, were instead their #1 cheerleaders? [/QUOTE]
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