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When did you bait & switch and how did it go? (Spoilers)
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<blockquote data-quote="Shiroiken" data-source="post: 7840872" data-attributes="member: 6775477"><p>Bait and switch is always tricky, because you have to be ready for the players to become unhappy, especially a min/max player who optimized in a certain way. </p><p></p><p>The only time I've successfully done it was in an Legend of the Five Rings game, where the PCs are samurai of the various clans, after playing many different types of campaigns over several years. I didn't tell them what the campaign was going to be about (I often didn't give much more than a setup back then), and just told them to build whatever type of character they wanted. At the start of the first session, I informed them that for whatever reason, they've become ronin (outcast masterless samurai) and it was a mercenary type game (which is unusual in L5R, since money is a minimal aspect in most campaigns, since your lord pays for almost everything). The major downside, other than the social and monetary issue, is that they couldn't access the higher ranking clan techniques unless they found a way to pull it off in the game (one of my power games was super-pissed about it, because his entire build was terrible until he got his second technique... he "accidentally" got himself killed in the first session, then made an optimal character knowing the game's assumptions). Most of the players really enjoyed the campaign after the first session, once they were used to the idea.</p></blockquote><p></p>
[QUOTE="Shiroiken, post: 7840872, member: 6775477"] Bait and switch is always tricky, because you have to be ready for the players to become unhappy, especially a min/max player who optimized in a certain way. The only time I've successfully done it was in an Legend of the Five Rings game, where the PCs are samurai of the various clans, after playing many different types of campaigns over several years. I didn't tell them what the campaign was going to be about (I often didn't give much more than a setup back then), and just told them to build whatever type of character they wanted. At the start of the first session, I informed them that for whatever reason, they've become ronin (outcast masterless samurai) and it was a mercenary type game (which is unusual in L5R, since money is a minimal aspect in most campaigns, since your lord pays for almost everything). The major downside, other than the social and monetary issue, is that they couldn't access the higher ranking clan techniques unless they found a way to pull it off in the game (one of my power games was super-pissed about it, because his entire build was terrible until he got his second technique... he "accidentally" got himself killed in the first session, then made an optimal character knowing the game's assumptions). Most of the players really enjoyed the campaign after the first session, once they were used to the idea. [/QUOTE]
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When did you bait & switch and how did it go? (Spoilers)
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