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When did you enjoy 3.x?
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<blockquote data-quote="Fenrous" data-source="post: 4231396" data-attributes="member: 66244"><p><strong>3 E</strong></p><p></p><p>Okay I am an old school RPGer. From the Days of the Blue books to the release of AD&D. I have played every edition and spent a lot of my money over the 28+ years of D&D that I have enjoyed. From scenarios and rulebooks to inspire my imagination to the often brutal deaths of beloved characters.</p><p></p><p>What I most LOVED about 3E/3.5E was I got re-introduced to an old love of my life. The bits that had become to expanded upon, and old issues of just sheer size and daunting tasks of record keeping involved. 3E reminded me of the fun I had in my youth of exploring new caverns with my friends. Were there issues, yes. Was it better than 2nd or 1st edition? Depends on your viewpoint and what we are talking about. I still remember when the concept of planes was introduced in Dragon. No set of rules is ever going to be absolute 100%, it is just too big of a task to take every fantasy setting, every mythical mythos, and make a game for all of that. What I most loved about 3E is the tales that we will be telling along side older stories of the Rot Grub Minotars and the first encounters with Rust Monsters.</p></blockquote><p></p>
[QUOTE="Fenrous, post: 4231396, member: 66244"] [b]3 E[/b] Okay I am an old school RPGer. From the Days of the Blue books to the release of AD&D. I have played every edition and spent a lot of my money over the 28+ years of D&D that I have enjoyed. From scenarios and rulebooks to inspire my imagination to the often brutal deaths of beloved characters. What I most LOVED about 3E/3.5E was I got re-introduced to an old love of my life. The bits that had become to expanded upon, and old issues of just sheer size and daunting tasks of record keeping involved. 3E reminded me of the fun I had in my youth of exploring new caverns with my friends. Were there issues, yes. Was it better than 2nd or 1st edition? Depends on your viewpoint and what we are talking about. I still remember when the concept of planes was introduced in Dragon. No set of rules is ever going to be absolute 100%, it is just too big of a task to take every fantasy setting, every mythical mythos, and make a game for all of that. What I most loved about 3E is the tales that we will be telling along side older stories of the Rot Grub Minotars and the first encounters with Rust Monsters. [/QUOTE]
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