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When did you enjoy 3.x?
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<blockquote data-quote="gribble" data-source="post: 4232764" data-attributes="member: 12430"><p>I really hope they avoid it too. However, maybe the fact that <em>every other rpg I'm familiar with that released expansion books</em> hasn't managed to avoid power creep and creating "broken" combos of abilites/powers is making me a tad pessimistic in that regard...</p><p></p><p>Unfortunately, my opinion is that WotC has made things difficult for themselves by combining racial abilities/class abilities/spells into powers. At least in 3e you only had to balance feats against feats, spells against spells, and class abilities against other class abilities. Now you have to balance a new spell against a funky maneuver a fighter can pull off with his sword against the halflings natural luck... seems like a challenge to me. </p><p>Especially given that people thought feats were hard to balance in 3e, and they had a supposedly static power level (i.e.: there weren't level 1-30 feats, as opposed to 4e powers!)</p><p></p><p>As I said, I hope I'll be proven wrong, but if WotC pull it off across (hopefully) 10 years of expansions they'll have managed the RPG equivalent of a pertetual motion machine!</p></blockquote><p></p>
[QUOTE="gribble, post: 4232764, member: 12430"] I really hope they avoid it too. However, maybe the fact that [i]every other rpg I'm familiar with that released expansion books[/i] hasn't managed to avoid power creep and creating "broken" combos of abilites/powers is making me a tad pessimistic in that regard... Unfortunately, my opinion is that WotC has made things difficult for themselves by combining racial abilities/class abilities/spells into powers. At least in 3e you only had to balance feats against feats, spells against spells, and class abilities against other class abilities. Now you have to balance a new spell against a funky maneuver a fighter can pull off with his sword against the halflings natural luck... seems like a challenge to me. Especially given that people thought feats were hard to balance in 3e, and they had a supposedly static power level (i.e.: there weren't level 1-30 feats, as opposed to 4e powers!) As I said, I hope I'll be proven wrong, but if WotC pull it off across (hopefully) 10 years of expansions they'll have managed the RPG equivalent of a pertetual motion machine! [/QUOTE]
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