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When did you enjoy 3.x?
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<blockquote data-quote="Njall" data-source="post: 4232820" data-attributes="member: 54719"><p>I guess we'll have to agree to disagree, here <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p>I simply think they didn't bother to hype 3e as well 'cause 3.x and the d20 system kinda speak for themselves when it comes to quality.</p><p></p><p></p><p></p><p>TBH, my comment that "In that respect, at least, it seems like 4e is covered", referred to the problems that, IMO, the transition 2e-> 3.x brought into the game. Since 4e now slaughtered most of those sacred cows, they shouldn't be a problem again ( balance wise ).</p><p>I apologize if it was not clear, my english can be messy sometimes ( quite often, actually <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":P" title="Stick out tongue :P" data-smilie="7"data-shortname=":P" /> ).</p><p></p><p>Furthermore, I'm not sure that the "overall class balance" instead of "classes balanced at every level" was a feature of 3e and not a bug. To me, it sounded like it was another vestige from previous incarnations of the game that they didn't bother to correct, and in some cases ( cleric, druid ) the classes were purposely buffed to make them more "palatable" ( so, we know that CoDzilla, at least, was a feature to some extent).</p><p></p><p>I'm sure splatbooks will mess with game balance even in 4e, since the more options you add to the game, the harder it becomes to keep every possible combo under control: it's something you just can't avoid no matter how hard you try. </p><p>However, while I wouldn't really run a core 3e game as a DM ( it just doesn't support the kind of games I like to run ), what I've seen so far makes me think that I'd have no trouble at all should I DM 4e core <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Njall, post: 4232820, member: 54719"] I guess we'll have to agree to disagree, here :) I simply think they didn't bother to hype 3e as well 'cause 3.x and the d20 system kinda speak for themselves when it comes to quality. TBH, my comment that "In that respect, at least, it seems like 4e is covered", referred to the problems that, IMO, the transition 2e-> 3.x brought into the game. Since 4e now slaughtered most of those sacred cows, they shouldn't be a problem again ( balance wise ). I apologize if it was not clear, my english can be messy sometimes ( quite often, actually :P ). Furthermore, I'm not sure that the "overall class balance" instead of "classes balanced at every level" was a feature of 3e and not a bug. To me, it sounded like it was another vestige from previous incarnations of the game that they didn't bother to correct, and in some cases ( cleric, druid ) the classes were purposely buffed to make them more "palatable" ( so, we know that CoDzilla, at least, was a feature to some extent). I'm sure splatbooks will mess with game balance even in 4e, since the more options you add to the game, the harder it becomes to keep every possible combo under control: it's something you just can't avoid no matter how hard you try. However, while I wouldn't really run a core 3e game as a DM ( it just doesn't support the kind of games I like to run ), what I've seen so far makes me think that I'd have no trouble at all should I DM 4e core :) [/QUOTE]
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