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When did you leave D&D? Why? For what game? And what brought you back?
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<blockquote data-quote="pemerton" data-source="post: 9357788" data-attributes="member: 42582"><p>Yep, that was definitely a part of our problem. I think another part was similar to what you say with RM - even if the genre/"point" had been clear, it wasn't clear how to get to that destination using the tools provided.</p><p></p><p>In my Traveller Renaissance period (<a href="https://www.enworld.org/threads/classic-traveller-session-report-with-reflections-on-the-system-long.586642/" target="_blank">which started in the second half of 2017</a>) I've approached prep and resolution in a way that is closer to Apocalypse World (something I had no idea how to do in 1978, when I got the books, or in the early to mid-80s when I dabbled with playing them). And the genre has been more "conspiracy"-oriented than action-oriented, which is a departure from the sci-fi I knew was a kid (Star Wars, a bit of Trek, Dr Who, Dan Dare).</p></blockquote><p></p>
[QUOTE="pemerton, post: 9357788, member: 42582"] Yep, that was definitely a part of our problem. I think another part was similar to what you say with RM - even if the genre/"point" had been clear, it wasn't clear how to get to that destination using the tools provided. In my Traveller Renaissance period ([url=https://www.enworld.org/threads/classic-traveller-session-report-with-reflections-on-the-system-long.586642/]which started in the second half of 2017[/url]) I've approached prep and resolution in a way that is closer to Apocalypse World (something I had no idea how to do in 1978, when I got the books, or in the early to mid-80s when I dabbled with playing them). And the genre has been more "conspiracy"-oriented than action-oriented, which is a departure from the sci-fi I knew was a kid (Star Wars, a bit of Trek, Dr Who, Dan Dare). [/QUOTE]
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When did you leave D&D? Why? For what game? And what brought you back?
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