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Community
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*Pathfinder & Starfinder
When do Outsiders actually DIE (for real)
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<blockquote data-quote="Celebrim" data-source="post: 2200286" data-attributes="member: 4937"><p>Well, look at it this way, when you kill a character they don't really die either. If they did, ressurection couldn't actually work.</p><p></p><p>Instead, when you kill a character, the thing that makes that character themselves goes 'elsewhere'. Where 'elsewhere' happens to be depends on the campaign cosmology.</p><p></p><p>Now, why should it be any different for an outsider? </p><p></p><p>Well, the answer is that it probably could be very different, or it might not be any different at all, but that that is an answer that I think you would have to decide for yourself.</p><p></p><p>I follow the Call of Cthulu convention that the presense of anything really evil is usually detectable by a foul stench. If a character had kill a Bebilith (or equivalent) in my campaign, then the body would certainly disappear quite quickly, but first it would spend a few rounds dissolving into a foul bubbling miasma which would fill the area with stench, and then the miasma would sink into the surrounding surface. The area would be considered to have been permanently Desecrated (per the spell), and like the dark area on Dagobah it would be considered a place 'strong in the dark side of the force.. a domain of evil' until such time as someone got out some Holy Water and cast a counter-consecration. The area would radiate Overwhelming evil for a period of several days, and lingering ammounts pretty much until someone did something to clean up the mess. So, while the body would be gone, there would be alot of evidence that something foul had been there. </p><p></p><p>None of this would have anything at all to do with my position on what happen to the fiends spirit. It's just what I consider appropriate flavor. As such, I don't think you are wrong to have the body disappear regardless of what your position is on such high minded concepts.</p></blockquote><p></p>
[QUOTE="Celebrim, post: 2200286, member: 4937"] Well, look at it this way, when you kill a character they don't really die either. If they did, ressurection couldn't actually work. Instead, when you kill a character, the thing that makes that character themselves goes 'elsewhere'. Where 'elsewhere' happens to be depends on the campaign cosmology. Now, why should it be any different for an outsider? Well, the answer is that it probably could be very different, or it might not be any different at all, but that that is an answer that I think you would have to decide for yourself. I follow the Call of Cthulu convention that the presense of anything really evil is usually detectable by a foul stench. If a character had kill a Bebilith (or equivalent) in my campaign, then the body would certainly disappear quite quickly, but first it would spend a few rounds dissolving into a foul bubbling miasma which would fill the area with stench, and then the miasma would sink into the surrounding surface. The area would be considered to have been permanently Desecrated (per the spell), and like the dark area on Dagobah it would be considered a place 'strong in the dark side of the force.. a domain of evil' until such time as someone got out some Holy Water and cast a counter-consecration. The area would radiate Overwhelming evil for a period of several days, and lingering ammounts pretty much until someone did something to clean up the mess. So, while the body would be gone, there would be alot of evidence that something foul had been there. None of this would have anything at all to do with my position on what happen to the fiends spirit. It's just what I consider appropriate flavor. As such, I don't think you are wrong to have the body disappear regardless of what your position is on such high minded concepts. [/QUOTE]
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When do Outsiders actually DIE (for real)
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