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When do you get advantage from attacking while unseen?
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<blockquote data-quote="Ath'kethin" data-source="post: 7034969" data-attributes="member: 6798775"><p>Want to make this even more fun? Give one of the targets the Alert feat, which means they can't be surprised.</p><p></p><p>In my campaign, the party was walking down a dark hallway holding a torch. Ahead of them in the hallway, beyond the torchlight's radius, stood three enemies, armed with shortbows, standing motionless in ambush. Now, a torch sheds bright light in a 20 foot radius and dim light in a 20 foot radius past that. A shortbow has a close range of 80 feet.</p><p></p><p>The party was on high alert, and the barbarian has the alert feat, so by the rules nobody was surprised. I had them roll initiative, but they couldn't really take any actions since they didn't actually know there were enemies ahead. For all these reasons, hey were <em>pissed</em> when arrows flew out of the darkness and struck them. </p><p></p><p>After a heated discussion, we decided to treat the enemies hiding in the darkness ahead as invisible - meaning they had advantage on their attacks and the PCs had disadvantage on attacks against them. But the encounter did a great job of illustrating how tricky the surprise rules in this edition can be to navigate.</p></blockquote><p></p>
[QUOTE="Ath'kethin, post: 7034969, member: 6798775"] Want to make this even more fun? Give one of the targets the Alert feat, which means they can't be surprised. In my campaign, the party was walking down a dark hallway holding a torch. Ahead of them in the hallway, beyond the torchlight's radius, stood three enemies, armed with shortbows, standing motionless in ambush. Now, a torch sheds bright light in a 20 foot radius and dim light in a 20 foot radius past that. A shortbow has a close range of 80 feet. The party was on high alert, and the barbarian has the alert feat, so by the rules nobody was surprised. I had them roll initiative, but they couldn't really take any actions since they didn't actually know there were enemies ahead. For all these reasons, hey were [I]pissed[/I] when arrows flew out of the darkness and struck them. After a heated discussion, we decided to treat the enemies hiding in the darkness ahead as invisible - meaning they had advantage on their attacks and the PCs had disadvantage on attacks against them. But the encounter did a great job of illustrating how tricky the surprise rules in this edition can be to navigate. [/QUOTE]
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When do you get advantage from attacking while unseen?
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