Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
NOW LIVE! Today's the day you meet your new best friend. You don’t have to leave Wolfy behind... In 'Pets & Sidekicks' your companions level up with you!
Community
General Tabletop Discussion
*TTRPGs General
When Do You (GM) Kill PCs?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Hjorimir" data-source="post: 2627423" data-attributes="member: 5745"><p>I certainly won't fault you for playing as you prefer. The whole point of the game is entertainment, which is subject to taste.</p><p></p><p>That being said, I would kill the PC with the critical. Yes, it can be harsh (and has been at times), but I really believe it elevates the level of gaming experience. Just this weekend I killed a PC in my game that has been played over the last year and a half. A 9th-level barbarian and without a doubt the toughest member of the group. What killed him? A lowly ghast performed a CDG while he lay there paralyzed.</p><p></p><p>The player was completely fine with what happened; he knows I don't hold back and he wouldn't have it any other way even though he truly loved the character. In the same combat, the PCs managed to finally down a necromancer who they had been meaning to kill for about...oh seven months now. This necromancer has had his way with the group on quite a few occasions (and was responsible for the first PC death in the campaign).</p><p></p><p>When he fell my players literally jumped out of their chairs and cheered. There were many high-fives being dealt out and one of them started running victory laps in my house ala Rocky. The player who had died stuck around just to cheer the others on and joined in the celebrations.</p><p></p><p>I'm not exaggerating one bit.</p><p></p><p>Now, I don't know how many others of you get these kinds of reactions out of your players, but it is one of those things that I really cherish from DMing; emotional investment in the campaign. The level of danger I put on the PCs, the utter lack of mercy, the evil laughs I give when they fail (although inside I'm always rooting for them) all add to this.</p><p></p><p>We finished up the game after about nine hours of play. Most of the players stuck around my house until well past midnight talking about the great game along with a ton of Monday Morning Quarterback analysis of the big showdown with one necromancer and a fallen companion.</p></blockquote><p></p>
[QUOTE="Hjorimir, post: 2627423, member: 5745"] I certainly won't fault you for playing as you prefer. The whole point of the game is entertainment, which is subject to taste. That being said, I would kill the PC with the critical. Yes, it can be harsh (and has been at times), but I really believe it elevates the level of gaming experience. Just this weekend I killed a PC in my game that has been played over the last year and a half. A 9th-level barbarian and without a doubt the toughest member of the group. What killed him? A lowly ghast performed a CDG while he lay there paralyzed. The player was completely fine with what happened; he knows I don't hold back and he wouldn't have it any other way even though he truly loved the character. In the same combat, the PCs managed to finally down a necromancer who they had been meaning to kill for about...oh seven months now. This necromancer has had his way with the group on quite a few occasions (and was responsible for the first PC death in the campaign). When he fell my players literally jumped out of their chairs and cheered. There were many high-fives being dealt out and one of them started running victory laps in my house ala Rocky. The player who had died stuck around just to cheer the others on and joined in the celebrations. I'm not exaggerating one bit. Now, I don't know how many others of you get these kinds of reactions out of your players, but it is one of those things that I really cherish from DMing; emotional investment in the campaign. The level of danger I put on the PCs, the utter lack of mercy, the evil laughs I give when they fail (although inside I'm always rooting for them) all add to this. We finished up the game after about nine hours of play. Most of the players stuck around my house until well past midnight talking about the great game along with a ton of Monday Morning Quarterback analysis of the big showdown with one necromancer and a fallen companion. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
When Do You (GM) Kill PCs?
Top