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When do you hide and when do you reveal DCs?
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<blockquote data-quote="EzekielRaiden" data-source="post: 8680240" data-attributes="member: 6790260"><p>Usually, I don't tell my players a creature's armor or HP during combat, but I'll give them hints or descriptions that evoke such things without explicitly saying them. For example:</p><p></p><p>Battle Master: "Alright, I'm going to lunge forward at the one Spellslinger just shot at--changing tactics to Hammer-and-Anvil." [He rolls: success!] "I'm going all out on this guy, he's clearly tough and needs to go down, and I've got Bard's buff on."</p><p>Me, the DM: "Sounds like a solid strategy. Roll that beautiful dice footage."</p><p>BM: [He rolls: partial success!] "Hmm. I'll take the hit, I could use another point of Gambit." [Damage roll: very high!] "Oh, and that's with +2 piercing." [AN: this is Dungeon World, so armor is DR, and piercing lets you ignore some amount of armor.]</p><p>Me: "Wow, that was a SOLID hit, like that hurt a LOT, your sword cleaves through the outer layers of the monster's carapace. Once you withdraw the blade, you can already see the blood coagulating, but it's a BIG wound. Another hit like that and it's <em>definitely</em> toast--and I think Fighter over there is looking ready to kick some butt. What do you do?"</p></blockquote><p></p>
[QUOTE="EzekielRaiden, post: 8680240, member: 6790260"] Usually, I don't tell my players a creature's armor or HP during combat, but I'll give them hints or descriptions that evoke such things without explicitly saying them. For example: Battle Master: "Alright, I'm going to lunge forward at the one Spellslinger just shot at--changing tactics to Hammer-and-Anvil." [He rolls: success!] "I'm going all out on this guy, he's clearly tough and needs to go down, and I've got Bard's buff on." Me, the DM: "Sounds like a solid strategy. Roll that beautiful dice footage." BM: [He rolls: partial success!] "Hmm. I'll take the hit, I could use another point of Gambit." [Damage roll: very high!] "Oh, and that's with +2 piercing." [AN: this is Dungeon World, so armor is DR, and piercing lets you ignore some amount of armor.] Me: "Wow, that was a SOLID hit, like that hurt a LOT, your sword cleaves through the outer layers of the monster's carapace. Once you withdraw the blade, you can already see the blood coagulating, but it's a BIG wound. Another hit like that and it's [I]definitely[/I] toast--and I think Fighter over there is looking ready to kick some butt. What do you do?" [/QUOTE]
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