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When do YOU multi-class?
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<blockquote data-quote="Quickbeam" data-source="post: 76883" data-attributes="member: 635"><p><strong>Wow -- what an amazing array of new commentary!!</strong></p><p></p><p>Thank you all for the additional remarks and feedback. Let me group several of the posts and respond accordingly.</p><p></p><p>drothgery, Biggus Geekus, et al:</p><p>I have no interest in min/maxing this character, or using conventional powergame logic with respect to multiclassing. In general I agree with your assessments on the subject, which is why I rarely multiclass or use PrC. I understand that taking a second class lowers my caster level for both types of magic, and presents other drawbacks. Nonetheless it's the path I wish to pursue for this character in keeping with my overall concept and his overall devotion to magic.</p><p></p><p>Brown Jenkin:</p><p>Many people are against multiclassing for the above reasons and the one you touch on -- namely, grabbing a second class which doesn't fit the PC solely for the benefits it provides. Bottom line, though, it's a game and some folks are always gonna look to manipulate the rules for maximum advantage. That's their prerogative. As everyone else (the majority of gamers), multiclassing adds flavor and options, thus making the game more entertaining.</p><p></p><p>Henry:</p><p>I agree that we all too frequently label people as munchkins, rules lawyers, etc., to the detriment of gaming in a broad sense. For my part, I'm not trying to attack anyone else's style of play, I'm simply saying that I do not seek to min/max my PCs for the sole purpose of gaining every conceivable edge. I enjoy creating a character concept and following it where the game takes me, regardless of how powerful he or she may be become.</p><p></p><p>tenelo, Deadguy, Buttercup and others:</p><p>Your comments get right to the heart of my dilemma -- what to do, and when to do it. Obviously this will ultimately be my choice, but the extra insight is greatly appreciated. I'm aware of all the benefits and drawbacks involved in multiclassing a spellcaster, and have acepted this as my course. Buttercup suggests grabbing a level of Wizard now, which would make my PC Cleric 2/Wizard 1, since we just gained enough XP to hit 3rd level. As my previous post indicates, I was leaning towards taking a 3rd Cleric level, then going with a level or two of Wizard. To answer Deadguy's question, I am multiclassing because this PC is devoted to magic in all its forms. Thus, he wants to be personally familiar with arcane magic to some degree. Nothing to this point in our campaign has transpired which would make either class more or less attractive for this level up opportunity.</p><p>We have encountered a fair number of undead, and had several party members come VERY close to death, and so another level of Cleric would be helpful. On the flip side, there is only one arcane caster in the group right now, the party does a have paladin and druid to assist in healing, and my interest in magic might warrant the Wizard level now. Any more thoughts now?</p><p></p><p>Thanks in advance!!</p></blockquote><p></p>
[QUOTE="Quickbeam, post: 76883, member: 635"] [b]Wow -- what an amazing array of new commentary!![/b] Thank you all for the additional remarks and feedback. Let me group several of the posts and respond accordingly. drothgery, Biggus Geekus, et al: I have no interest in min/maxing this character, or using conventional powergame logic with respect to multiclassing. In general I agree with your assessments on the subject, which is why I rarely multiclass or use PrC. I understand that taking a second class lowers my caster level for both types of magic, and presents other drawbacks. Nonetheless it's the path I wish to pursue for this character in keeping with my overall concept and his overall devotion to magic. Brown Jenkin: Many people are against multiclassing for the above reasons and the one you touch on -- namely, grabbing a second class which doesn't fit the PC solely for the benefits it provides. Bottom line, though, it's a game and some folks are always gonna look to manipulate the rules for maximum advantage. That's their prerogative. As everyone else (the majority of gamers), multiclassing adds flavor and options, thus making the game more entertaining. Henry: I agree that we all too frequently label people as munchkins, rules lawyers, etc., to the detriment of gaming in a broad sense. For my part, I'm not trying to attack anyone else's style of play, I'm simply saying that I do not seek to min/max my PCs for the sole purpose of gaining every conceivable edge. I enjoy creating a character concept and following it where the game takes me, regardless of how powerful he or she may be become. tenelo, Deadguy, Buttercup and others: Your comments get right to the heart of my dilemma -- what to do, and when to do it. Obviously this will ultimately be my choice, but the extra insight is greatly appreciated. I'm aware of all the benefits and drawbacks involved in multiclassing a spellcaster, and have acepted this as my course. Buttercup suggests grabbing a level of Wizard now, which would make my PC Cleric 2/Wizard 1, since we just gained enough XP to hit 3rd level. As my previous post indicates, I was leaning towards taking a 3rd Cleric level, then going with a level or two of Wizard. To answer Deadguy's question, I am multiclassing because this PC is devoted to magic in all its forms. Thus, he wants to be personally familiar with arcane magic to some degree. Nothing to this point in our campaign has transpired which would make either class more or less attractive for this level up opportunity. We have encountered a fair number of undead, and had several party members come VERY close to death, and so another level of Cleric would be helpful. On the flip side, there is only one arcane caster in the group right now, the party does a have paladin and druid to assist in healing, and my interest in magic might warrant the Wizard level now. Any more thoughts now? Thanks in advance!! [/QUOTE]
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