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When do you overrule RAW?
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<blockquote data-quote="James Gasik" data-source="post: 9186563" data-attributes="member: 6877472"><p>The problem with this is that Sentinel doesn't have any limitations to it's ability, unlike other Martial abilities (see my Pushing Attack example, above). </p><p></p><p>Sentinel's text:</p><p></p><p><strong>You have mastered techniques to take advantage of every drop in any enemy's guard, gaining the following benefits.</strong></p><p></p><ul> <li data-xf-list-type="ul">When you hit a creature with an opportunity attack, the creature's speed becomes 0 for the rest of the turn.</li> <li data-xf-list-type="ul">Creatures provoke opportunity attacks from you even if they take the Disengage action before leaving your reach.</li> <li data-xf-list-type="ul">When a creature within 5 feet of you makes an attack against a target other than you (and that target doesn't have this feat), you can use your reaction to make a melee weapon attack against the attacking creature.</li> </ul><p></p><p>Adding a "this has to make sense to me" as an additional limitation, then asking the player how their ability functions is simply unfair. Do we ask the Wizard to show us how to make a <strong>fireball</strong> with spell components? Do we require Fighter players to be master swordsman IRL before they can play their characters?</p><p></p><p>It's a roleplaying game, where you assume the role of a character who is, almost assuredly, more competent than the player at their chosen field. The player might not know how it works, but surely the character does!</p></blockquote><p></p>
[QUOTE="James Gasik, post: 9186563, member: 6877472"] The problem with this is that Sentinel doesn't have any limitations to it's ability, unlike other Martial abilities (see my Pushing Attack example, above). Sentinel's text: [B]You have mastered techniques to take advantage of every drop in any enemy's guard, gaining the following benefits.[/B] [LIST] [*]When you hit a creature with an opportunity attack, the creature's speed becomes 0 for the rest of the turn. [*]Creatures provoke opportunity attacks from you even if they take the Disengage action before leaving your reach. [*]When a creature within 5 feet of you makes an attack against a target other than you (and that target doesn't have this feat), you can use your reaction to make a melee weapon attack against the attacking creature. [/LIST] Adding a "this has to make sense to me" as an additional limitation, then asking the player how their ability functions is simply unfair. Do we ask the Wizard to show us how to make a [B]fireball[/B] with spell components? Do we require Fighter players to be master swordsman IRL before they can play their characters? It's a roleplaying game, where you assume the role of a character who is, almost assuredly, more competent than the player at their chosen field. The player might not know how it works, but surely the character does! [/QUOTE]
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When do you overrule RAW?
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