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When do you think the revised fighter will be released?
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<blockquote data-quote="Tony Vargas" data-source="post: 7232674" data-attributes="member: 996"><p>While the 4e fighter certainly wasn't boring, neither was a sufficiently well-done 3.x fighter build at least in a campaign that wasn't too badly dominated by Tier 1 classes. </p><p>And, while the 4e fighter wasn't boring, it categorically did not cast spells. </p><p></p><p>The 5e fighter, however, actually does cast spells. </p><p></p><p> It is a feat, and feats are explicitly optional, so if you're not using Feats or MCing - 'standard' PH 5e - it's off the table. If it's on the table, the fighter & paladin can both take it at 4th level (1st if they're variant human) so it's kinda moot.</p><p></p><p> None the less, that long 6-8 encounter day is what the classes are nominally balanced around, to the extent they can be said to balance at all, even theoretically. </p><p></p><p></p><p> Sure, even in the rare 'balanced' consistently-averaging 6-8 encounter/2-3 short-rest per day campaign, the option to nova is a big advantage. You might frequently decline to use it because of the resource management pressures in such a campaign, but when you do, chances are, it makes a big difference and proactively buys you some significant/memorable spotlight time.</p></blockquote><p></p>
[QUOTE="Tony Vargas, post: 7232674, member: 996"] While the 4e fighter certainly wasn't boring, neither was a sufficiently well-done 3.x fighter build at least in a campaign that wasn't too badly dominated by Tier 1 classes. And, while the 4e fighter wasn't boring, it categorically did not cast spells. The 5e fighter, however, actually does cast spells. It is a feat, and feats are explicitly optional, so if you're not using Feats or MCing - 'standard' PH 5e - it's off the table. If it's on the table, the fighter & paladin can both take it at 4th level (1st if they're variant human) so it's kinda moot. None the less, that long 6-8 encounter day is what the classes are nominally balanced around, to the extent they can be said to balance at all, even theoretically. Sure, even in the rare 'balanced' consistently-averaging 6-8 encounter/2-3 short-rest per day campaign, the option to nova is a big advantage. You might frequently decline to use it because of the resource management pressures in such a campaign, but when you do, chances are, it makes a big difference and proactively buys you some significant/memorable spotlight time. [/QUOTE]
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