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When does a DM Cheat?
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<blockquote data-quote="Urbannen" data-source="post: 753214" data-attributes="member: 7643"><p>Personally I don't like playing when the DM can alter dice roll on a whim. It just rubs me the wrong way when a player has a great time because he "just" pulled out of a bad situation, when his luck is only due to DM adjudication. It's the thrill of winning at gambling, but the risk of losing is illusory. My personal feeling when I'm DMing is that you shouldn't fake die rolls. Instead, you should give the PCs fate points that they can cash in to avoid tragedy. That way the players still know that the game world's mechanics are consistent, but since they are the heroes of the game, they have special luck. I don't think a lot of people agree with this, or rather, there are a lot of different philosophies concerning DM fudging. I've been told by one player that he didn't like fate points; my impression was he preferred that I fudge and not tell him. As a player it does get old when you cast "save or be incapacitated" spells and important NPCs never ever fail their saves.</p></blockquote><p></p>
[QUOTE="Urbannen, post: 753214, member: 7643"] Personally I don't like playing when the DM can alter dice roll on a whim. It just rubs me the wrong way when a player has a great time because he "just" pulled out of a bad situation, when his luck is only due to DM adjudication. It's the thrill of winning at gambling, but the risk of losing is illusory. My personal feeling when I'm DMing is that you shouldn't fake die rolls. Instead, you should give the PCs fate points that they can cash in to avoid tragedy. That way the players still know that the game world's mechanics are consistent, but since they are the heroes of the game, they have special luck. I don't think a lot of people agree with this, or rather, there are a lot of different philosophies concerning DM fudging. I've been told by one player that he didn't like fate points; my impression was he preferred that I fudge and not tell him. As a player it does get old when you cast "save or be incapacitated" spells and important NPCs never ever fail their saves. [/QUOTE]
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When does a DM Cheat?
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