Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
When does an NPC pay full price?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Elder-Basilisk" data-source="post: 3196827" data-attributes="member: 3146"><p>To start off with, you don't necessarily want economics to apply to magic item sales in the game. Who's the idiot buying +2 halfplate at 5000gp, for instance? They could have a lower armor check penalty, a higher armor bonus, a clear upgrade path, and more cash in their pocket by buying +1 fullplate at 2650gp. Similarly, one might ask why there any market at all for +1 light wooden shields? A heavy steel shield gets you the same AC at about 1100gp savings and if you need a +1 light shield (maybe you're a two weapon fighter who uses shield bash but not agile shield fighter or a cleric who wants to be able to hold his mace in his shield hand whenever he casts a spell (and for some reason doesn't want a buckler)), why not get a +1 light steel shield and have it be much harder to sunder? There can't be that many druids in the world. All sorts of armor and shield combos suffer from this problem, but most of the time PCs get to sell them for half price when there might realistically be no market for them at all unless they were marked down to near non-magic prices. (And as for who made them, maybe the +5 banded mail was made before fullplate was invented). Even with simple +1 cloaks of resistance, are you going to spend 1000gp on a ratty orc-made cloak of resistance when 1000gp and a little bit more time will also get you a new, fashionable Sembian +1 cloak of resistance without the Gruumsch embroideries? Going into all of that gets quite complex though. Do you really want to play banknotes and bankrupcy?</p><p></p><p>Or, maybe PCs do sell at full price all the time, but....</p><p></p><p>...they need someone to hook up the adventurers who want that +1/+1 kobold bane gnomish hooked hammer with them, and that broker wants his cut of the sale.</p><p></p><p>...and the gnome who wants to buy it won't just take the PCs' word that it's a +1/+1 kobold bane gnomish hooked hammer; he wants an independent wizard with a reputation for honesty to cast analyze dweomer on it in his presence. That comes out of the sale price. (Come to think of it, how did the PCs find out that it was a +1/+1 kobold bane gnomish hooked hammer. At the very least, they spent 100gp on material components for an identify spell. That comes out of the eventual profit).</p><p></p><p>...and he's not just going to bring 10,600 gp with him to some dark alley to conduct the transaction; he wants to make the exchange (and cast the spell) in a well secured and guarded public market. So, the market authorities' fee has to come out of the sales price.</p><p></p><p>...and, of course, the market authority works for the Count and the Count puts a special tax on the sale of dangerous and valuable military goods. So, the tax is coming out of the sales price too.</p><p></p><p>...and once he has the hammer, he wants some kind of assurance that the PCs won't just call the watch and say "he stole our hammer." (Hammers being much more recognizable than cash). So, he wants a notarized deed of sale. That comes out of the sales price.</p><p></p><p>...and then, to top it all off, the gold he uses to pay the PCs is gold he gained on his adventures, so it isn't all standard trade bars or Nyrondese gold nobles. There's a bunch of old Palish gold glories, some Tenha coin, a few Iuzian coins from his raids into the bandit kingdoms, gnomish coins from his home in the flinty hills, and a sack of gems he got while adventuring in Tusmit. Well, the gems need to be appraised and the PCs aren't about to either A. trust the gnome not to cheat them or B. waste their precious skill ranks on appraise, so they hire an expert gemologist to appraise the gems. Comes out of the sale price. And the foreign coins are only worth their weight in exchange unless the PCs exchange them at a money changer's. More out of the sales price.</p><p></p><p>Now, that's hardly going to bring the sale price exactly down to 50% every time, but in the interest of fun and playing Dungeon's and Dragons rather than A Fool and His Money, I settle on the figure of 50% and figure that it covers both market conditions, taxes, and the costs of doing business. Roleplaying it all out can be fun every now and then but more often, it would be monotonous.</p></blockquote><p></p>
[QUOTE="Elder-Basilisk, post: 3196827, member: 3146"] To start off with, you don't necessarily want economics to apply to magic item sales in the game. Who's the idiot buying +2 halfplate at 5000gp, for instance? They could have a lower armor check penalty, a higher armor bonus, a clear upgrade path, and more cash in their pocket by buying +1 fullplate at 2650gp. Similarly, one might ask why there any market at all for +1 light wooden shields? A heavy steel shield gets you the same AC at about 1100gp savings and if you need a +1 light shield (maybe you're a two weapon fighter who uses shield bash but not agile shield fighter or a cleric who wants to be able to hold his mace in his shield hand whenever he casts a spell (and for some reason doesn't want a buckler)), why not get a +1 light steel shield and have it be much harder to sunder? There can't be that many druids in the world. All sorts of armor and shield combos suffer from this problem, but most of the time PCs get to sell them for half price when there might realistically be no market for them at all unless they were marked down to near non-magic prices. (And as for who made them, maybe the +5 banded mail was made before fullplate was invented). Even with simple +1 cloaks of resistance, are you going to spend 1000gp on a ratty orc-made cloak of resistance when 1000gp and a little bit more time will also get you a new, fashionable Sembian +1 cloak of resistance without the Gruumsch embroideries? Going into all of that gets quite complex though. Do you really want to play banknotes and bankrupcy? Or, maybe PCs do sell at full price all the time, but.... ...they need someone to hook up the adventurers who want that +1/+1 kobold bane gnomish hooked hammer with them, and that broker wants his cut of the sale. ...and the gnome who wants to buy it won't just take the PCs' word that it's a +1/+1 kobold bane gnomish hooked hammer; he wants an independent wizard with a reputation for honesty to cast analyze dweomer on it in his presence. That comes out of the sale price. (Come to think of it, how did the PCs find out that it was a +1/+1 kobold bane gnomish hooked hammer. At the very least, they spent 100gp on material components for an identify spell. That comes out of the eventual profit). ...and he's not just going to bring 10,600 gp with him to some dark alley to conduct the transaction; he wants to make the exchange (and cast the spell) in a well secured and guarded public market. So, the market authorities' fee has to come out of the sales price. ...and, of course, the market authority works for the Count and the Count puts a special tax on the sale of dangerous and valuable military goods. So, the tax is coming out of the sales price too. ...and once he has the hammer, he wants some kind of assurance that the PCs won't just call the watch and say "he stole our hammer." (Hammers being much more recognizable than cash). So, he wants a notarized deed of sale. That comes out of the sales price. ...and then, to top it all off, the gold he uses to pay the PCs is gold he gained on his adventures, so it isn't all standard trade bars or Nyrondese gold nobles. There's a bunch of old Palish gold glories, some Tenha coin, a few Iuzian coins from his raids into the bandit kingdoms, gnomish coins from his home in the flinty hills, and a sack of gems he got while adventuring in Tusmit. Well, the gems need to be appraised and the PCs aren't about to either A. trust the gnome not to cheat them or B. waste their precious skill ranks on appraise, so they hire an expert gemologist to appraise the gems. Comes out of the sale price. And the foreign coins are only worth their weight in exchange unless the PCs exchange them at a money changer's. More out of the sales price. Now, that's hardly going to bring the sale price exactly down to 50% every time, but in the interest of fun and playing Dungeon's and Dragons rather than A Fool and His Money, I settle on the figure of 50% and figure that it covers both market conditions, taxes, and the costs of doing business. Roleplaying it all out can be fun every now and then but more often, it would be monotonous. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
When does an NPC pay full price?
Top