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When does D&D become d20M?
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<blockquote data-quote="dvvega" data-source="post: 2299490" data-attributes="member: 524"><p>It all depends on what you think should happen to hardcore D&D magic/religion.</p><p></p><p>d20M has magic but its not as common as D&D, so when did magic take a backseat.</p><p></p><p>The industrial revolution is probably a big time for this. Perhaps during the Renaissance. People were turning more to mechanics and engineering and away from their old ways. Of course there were still cabals around and this could lead to the secret societies we have always had in our world mythology.</p><p></p><p>During the inquisition period there could definately be witches and warlocks. Perhaps this was the time of turning away from evil and moving forward.</p><p></p><p>You could even say that d20M classes (Fast, Strong, etc) existed alongside D&D but they were not pronounced enough as to be adventurers. A gladiator could have been one of the d20M characters and never have done anything but fight in the arena until death or release.</p><p></p><p>Then the industrial revolution (or other period in history) hits and the main adventuring classes suddenly start to decline. Wizards start losing their connection to the ether, Priests lose most of their divinity except in rare circumstances (cults) and so forth.</p><p></p><p>D</p></blockquote><p></p>
[QUOTE="dvvega, post: 2299490, member: 524"] It all depends on what you think should happen to hardcore D&D magic/religion. d20M has magic but its not as common as D&D, so when did magic take a backseat. The industrial revolution is probably a big time for this. Perhaps during the Renaissance. People were turning more to mechanics and engineering and away from their old ways. Of course there were still cabals around and this could lead to the secret societies we have always had in our world mythology. During the inquisition period there could definately be witches and warlocks. Perhaps this was the time of turning away from evil and moving forward. You could even say that d20M classes (Fast, Strong, etc) existed alongside D&D but they were not pronounced enough as to be adventurers. A gladiator could have been one of the d20M characters and never have done anything but fight in the arena until death or release. Then the industrial revolution (or other period in history) hits and the main adventuring classes suddenly start to decline. Wizards start losing their connection to the ether, Priests lose most of their divinity except in rare circumstances (cults) and so forth. D [/QUOTE]
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When does D&D become d20M?
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