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When does Invisibility drop while attacking?
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<blockquote data-quote="KarinsDad" data-source="post: 105358" data-attributes="member: 2011"><p>If you insist.</p><p></p><p>A Full Round Attack action allows you to do your first attack, check out the result, and then have it be an Attack Action instead. For example, you could then move away.</p><p></p><p>Because of this, there is a segregation between the attacks, even if the character decides to not take advantage of that segregation. He always gets that choice (PHB 124).</p><p></p><p>Now, in your particular game, a player may decide to roll all of his dice at the same time. But, that is a choice which does not affect the rules of the game.</p><p></p><p>Since by default DND favors the defender (I will not go into how or why this occurs), the defender in this case must be allowed to negate the Invisibility bonuses due to the attacker no longer being invisible.</p><p></p><p>The Invisibility wears off after the first attack (favoring the defender), regardless of whether the attacker decides to continue with a Full Round Attack or continue with an Attack Action.</p><p></p><p>Not only that, the attack order for a single weapon is set in stone for a Full Round attack.</p><p></p><p>So, if you knock your opponent unconscious with your first attack, he really is on the ground for your second and future attacks. So, for example, if this happened and you were normally +12/+7/+2 to hit, instead you would be +14 (+2 invis)/+11 (opponent prone)/+6 against him. You would not be +14/+9/+4 due to invisibility only and the opponent not being prone (as per your interpretation).</p><p></p><p>In fact, Cleave and Greater Cleave INSIST that your opponent is prone between your attacks if he is killed or knocked unconscious on the first one.</p><p></p><p></p><p>Is that enough proof for you? <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="KarinsDad, post: 105358, member: 2011"] If you insist. A Full Round Attack action allows you to do your first attack, check out the result, and then have it be an Attack Action instead. For example, you could then move away. Because of this, there is a segregation between the attacks, even if the character decides to not take advantage of that segregation. He always gets that choice (PHB 124). Now, in your particular game, a player may decide to roll all of his dice at the same time. But, that is a choice which does not affect the rules of the game. Since by default DND favors the defender (I will not go into how or why this occurs), the defender in this case must be allowed to negate the Invisibility bonuses due to the attacker no longer being invisible. The Invisibility wears off after the first attack (favoring the defender), regardless of whether the attacker decides to continue with a Full Round Attack or continue with an Attack Action. Not only that, the attack order for a single weapon is set in stone for a Full Round attack. So, if you knock your opponent unconscious with your first attack, he really is on the ground for your second and future attacks. So, for example, if this happened and you were normally +12/+7/+2 to hit, instead you would be +14 (+2 invis)/+11 (opponent prone)/+6 against him. You would not be +14/+9/+4 due to invisibility only and the opponent not being prone (as per your interpretation). In fact, Cleave and Greater Cleave INSIST that your opponent is prone between your attacks if he is killed or knocked unconscious on the first one. Is that enough proof for you? :) [/QUOTE]
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When does Invisibility drop while attacking?
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