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When does Invisibility drop while attacking?
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<blockquote data-quote="KarinsDad" data-source="post: 105716" data-attributes="member: 2011"><p>It’s simple. Since the first attack of a character’s turn can affect his later actions in the round, it is imperative that anything such as Invisibility ending or not, or the results of damage, or the results of a grapple, or a wide variety of things be resolved BEFORE the next attack in a full round attack.</p><p></p><p>You do not declare a Full Round Attack, kill your opponent with the first attack, and then hack at him on the ground with 3 more attacks, just because the attacks all occur within the same turn. No, the results of the first attack can change the outcome of later attacks.</p><p></p><p></p><p>Say for example that your opponent has Readied a Disarm if you attack him and you are Hasted.</p><p></p><p>You use your partial action to move up to him. You then attack with your normal action, he disarms. Not only do you not get your additional attacks in the round, you do not even get your first attack. The result of the attack (triggering the ready action) changed the outcome of the later attacks. But this time, it was not in the control of the attacking character.</p><p></p><p></p><p>Or, say that your high level Invisible Wizard wants to attack the Fighter with his poisoned dagger. He wants to only do a Full Round Attack if he actually hits the first time. If he does not hit, he wants to move 20 feet, fall off the cliff, and use his Feather Fall spell to get away from the Fighter (knowing the Fighter will kill him).</p><p></p><p>In this case, if the Wizard does not hit, he still attacked. Hence, since the Invisibility spell states that the spell ends if the Wizard attacks any creature, the spell cannot still be up when the Wizard moves away. Otherwise, the Fighter would not get a chance to see where the Wizard went (over the cliff).</p><p></p><p>If it is gone before the movement in this case, it would also be gone before the Wizard attacked a second time in a Full Round Attack.</p><p></p><p></p><p></p><p>Actually, you meant during the same TURN, not the same ROUND.</p><p></p><p>Basically, I ignored what you said because it is irrelevant to the discussion.</p><p></p><p>Just because nobody else normally acts within your turn does not mean that there are not circumstances where they cannot act within your turn. For example, an Attack of Opportunity. Also, it does not mean that they cannot perceive what you do (go from invisible to visible) during your turn.</p><p></p><p>A turn has no sanctity. It does not necessarily prevent others from acting or observing during your turn.</p><p></p><p>Nor does it prevent spell effects from going off within the turn.</p><p></p><p>If you have a Contingency spell up to Teleport you away if you get within 5 feet of an Elemental and you walk up to an Elemental, you still teleport away before you can attack since the Teleport triggers DURING your turn.</p><p></p><p>Same with Invisibility. It ends DURING your turn and before you get extra attacks from a Full Round Attack action.</p><p></p><p></p><p></p><p>The realism is also irrelevant.</p><p></p><p>The game is based on rules, not necessarily combat realism.</p><p></p><p>In real life, humans can run at many different speeds. In the game, they all move at Speed 30 unless they have a special ability or magic to enhance them.</p><p></p><p>So, the realism of it is irrelevant. The rules are what are relevant in this discussion.</p></blockquote><p></p>
[QUOTE="KarinsDad, post: 105716, member: 2011"] It’s simple. Since the first attack of a character’s turn can affect his later actions in the round, it is imperative that anything such as Invisibility ending or not, or the results of damage, or the results of a grapple, or a wide variety of things be resolved BEFORE the next attack in a full round attack. You do not declare a Full Round Attack, kill your opponent with the first attack, and then hack at him on the ground with 3 more attacks, just because the attacks all occur within the same turn. No, the results of the first attack can change the outcome of later attacks. Say for example that your opponent has Readied a Disarm if you attack him and you are Hasted. You use your partial action to move up to him. You then attack with your normal action, he disarms. Not only do you not get your additional attacks in the round, you do not even get your first attack. The result of the attack (triggering the ready action) changed the outcome of the later attacks. But this time, it was not in the control of the attacking character. Or, say that your high level Invisible Wizard wants to attack the Fighter with his poisoned dagger. He wants to only do a Full Round Attack if he actually hits the first time. If he does not hit, he wants to move 20 feet, fall off the cliff, and use his Feather Fall spell to get away from the Fighter (knowing the Fighter will kill him). In this case, if the Wizard does not hit, he still attacked. Hence, since the Invisibility spell states that the spell ends if the Wizard attacks any creature, the spell cannot still be up when the Wizard moves away. Otherwise, the Fighter would not get a chance to see where the Wizard went (over the cliff). If it is gone before the movement in this case, it would also be gone before the Wizard attacked a second time in a Full Round Attack. Actually, you meant during the same TURN, not the same ROUND. Basically, I ignored what you said because it is irrelevant to the discussion. Just because nobody else normally acts within your turn does not mean that there are not circumstances where they cannot act within your turn. For example, an Attack of Opportunity. Also, it does not mean that they cannot perceive what you do (go from invisible to visible) during your turn. A turn has no sanctity. It does not necessarily prevent others from acting or observing during your turn. Nor does it prevent spell effects from going off within the turn. If you have a Contingency spell up to Teleport you away if you get within 5 feet of an Elemental and you walk up to an Elemental, you still teleport away before you can attack since the Teleport triggers DURING your turn. Same with Invisibility. It ends DURING your turn and before you get extra attacks from a Full Round Attack action. The realism is also irrelevant. The game is based on rules, not necessarily combat realism. In real life, humans can run at many different speeds. In the game, they all move at Speed 30 unless they have a special ability or magic to enhance them. So, the realism of it is irrelevant. The rules are what are relevant in this discussion. [/QUOTE]
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When does Invisibility drop while attacking?
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