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When does Invisibility drop while attacking?
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<blockquote data-quote="KarinsDad" data-source="post: 106653" data-attributes="member: 2011"><p>I do not quite understand what you are trying to say.</p><p></p><p>There is a segregation between the second and third attack.</p><p></p><p>If you trip someone on the second attack, you can still decide to change actions such as take a 5’ step away or deciding to not attack. You cannot change from a Full Round Attack to an Attack action like between the first and second attacks due to the fact that you have already Full Round Attacked (i.e. taken more than one attack).</p><p></p><p>In this case, you are still +4 to hit a prone opponent during your third attack if you tripped him on your second.</p><p></p><p>Every single attack done HAS to be resolved before the next attack begins. Always. You have to determine if the attacking character gets a Cleave after attacking. You have to determine if the opponent falls, even between the second and third attack, so that the attacking character can move 5’ and attack someone else with the third attack. Etc., etc., etc.</p><p></p><p>So, I do not understand. Where is the fault?</p><p></p><p></p><p>As for why you do not lose your Dex bonus for the entire round, it is because the book does not state that.</p><p></p><p>You really have to assume that the results of an attack are instantaneous. If you knock someone unconscious with the first attack of a full round attack, you cannot assume that he is still standing there for the other two attacks (if you have three).</p><p></p><p>Ditto for the effects of Invisibility. There are cases where the PHB explicitly states that some combat effect occurs for the entire round or until the next action. For example, fighting defensively or power attack. However, if the book does not explicitly state that even though the attack is over, you still get the AC and/or to hit bonuses/penalties for it, then you do not.</p><p></p><p>It's a matter of staying consistent with the default.</p></blockquote><p></p>
[QUOTE="KarinsDad, post: 106653, member: 2011"] I do not quite understand what you are trying to say. There is a segregation between the second and third attack. If you trip someone on the second attack, you can still decide to change actions such as take a 5’ step away or deciding to not attack. You cannot change from a Full Round Attack to an Attack action like between the first and second attacks due to the fact that you have already Full Round Attacked (i.e. taken more than one attack). In this case, you are still +4 to hit a prone opponent during your third attack if you tripped him on your second. Every single attack done HAS to be resolved before the next attack begins. Always. You have to determine if the attacking character gets a Cleave after attacking. You have to determine if the opponent falls, even between the second and third attack, so that the attacking character can move 5’ and attack someone else with the third attack. Etc., etc., etc. So, I do not understand. Where is the fault? As for why you do not lose your Dex bonus for the entire round, it is because the book does not state that. You really have to assume that the results of an attack are instantaneous. If you knock someone unconscious with the first attack of a full round attack, you cannot assume that he is still standing there for the other two attacks (if you have three). Ditto for the effects of Invisibility. There are cases where the PHB explicitly states that some combat effect occurs for the entire round or until the next action. For example, fighting defensively or power attack. However, if the book does not explicitly state that even though the attack is over, you still get the AC and/or to hit bonuses/penalties for it, then you do not. It's a matter of staying consistent with the default. [/QUOTE]
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When does Invisibility drop while attacking?
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