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When does multiclassing become excessive?
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<blockquote data-quote="SteelDraco" data-source="post: 488354" data-attributes="member: 359"><p>I'm currently playing a character who will end up with levels in five different classes. At present, he's a Ranger1/Rogue3/Fighter1, who will be taking his next level in a priest class. After that, he'll be taking levels in a custom PrC for the campaign, the Jaguar Cultist of Tezcatlipoca. Character concept is rather strange. We started out as normal humans on Earth, but were... well, killed, as far as we can tell, and ended up in the Aztec underworld, trying to get to Mictlan and back to the real world.</p><p></p><p>In the real world, my character was a scumbag with connections to militia groups. I figured ranger/rogue fit him best, so I started as an apprentice-level ranger/rogue. When we gained the memories of an Aztec person to fit in in the underworld, I gained the memories of a werejaguar cultist of an evil god. Since Gene's mind is all screwed up, he ended up sort of taking those beliefs on as his own. The fighter level I took just to beef up my combat abilities; I was spending time on the front lines of combat, so it seemed appropriate, and I didn't see any reason to take another level in ranger. The priest level will represent me focusing more on Tezcatlipoca, as I'll start taking levels in the Jaguar Cultist class immediately afterwards.</p><p></p><p>As to the question... well, I tend to think that 3e encourages multiclassing. It's not like you have your classes written on your forehead, they're just the kind of skills you're focusing on, and some people learn about a wide variety of different things. I doubt I'll ever play a PC with more classes than Gene has, though. More than that, and the mechanics of the game start to bite you in the rear.</p></blockquote><p></p>
[QUOTE="SteelDraco, post: 488354, member: 359"] I'm currently playing a character who will end up with levels in five different classes. At present, he's a Ranger1/Rogue3/Fighter1, who will be taking his next level in a priest class. After that, he'll be taking levels in a custom PrC for the campaign, the Jaguar Cultist of Tezcatlipoca. Character concept is rather strange. We started out as normal humans on Earth, but were... well, killed, as far as we can tell, and ended up in the Aztec underworld, trying to get to Mictlan and back to the real world. In the real world, my character was a scumbag with connections to militia groups. I figured ranger/rogue fit him best, so I started as an apprentice-level ranger/rogue. When we gained the memories of an Aztec person to fit in in the underworld, I gained the memories of a werejaguar cultist of an evil god. Since Gene's mind is all screwed up, he ended up sort of taking those beliefs on as his own. The fighter level I took just to beef up my combat abilities; I was spending time on the front lines of combat, so it seemed appropriate, and I didn't see any reason to take another level in ranger. The priest level will represent me focusing more on Tezcatlipoca, as I'll start taking levels in the Jaguar Cultist class immediately afterwards. As to the question... well, I tend to think that 3e encourages multiclassing. It's not like you have your classes written on your forehead, they're just the kind of skills you're focusing on, and some people learn about a wide variety of different things. I doubt I'll ever play a PC with more classes than Gene has, though. More than that, and the mechanics of the game start to bite you in the rear. [/QUOTE]
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