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When does multiclassing become excessive?
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<blockquote data-quote="Voneth" data-source="post: 491627" data-attributes="member: 1016"><p>I was advocating new core classes if you find that your players are trying to spread themselves thin across three or more core classes. The OA Shujengi (sp) is a perfect example.</p><p></p><p>With this one class you wrap up the Wizard, Sorcerer and Cleric into one class and set of mechanics, thus you cut out the cleric/wizard (or Sor.) end of a multiclass and you end up with more flexbility AND cut back on diluting your XP across the board.</p><p></p><p>Taking a PrC mostly for the "cool stuff" is actually only half the picture with the PrC concept. PrCs were originaly designed to be campaign specific classes that players could walk into after acheiving some renown, that's why the original PrCs are in the <strong>DMG</strong>, not the PHB. DMs are supposed to make up new PrCs for their own worlds (if they want to). </p><p></p><p>Example: Are orcs a perscuted race that has a bounty on it's head in your world? Feel free to let competent fighters take the "Head Hunter" PrC to get Ranger like abilities that relate to hunting down orcs only. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> In a lot of other campagin worlds, this PrC wouldn't fit in, but it's perfect for mine (even if it only has half the levels that other PrC ususaly do.)</p><p></p><p></p><p></p><p>Agreed <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> Though I think the below quote says it all.</p></blockquote><p></p>
[QUOTE="Voneth, post: 491627, member: 1016"] I was advocating new core classes if you find that your players are trying to spread themselves thin across three or more core classes. The OA Shujengi (sp) is a perfect example. With this one class you wrap up the Wizard, Sorcerer and Cleric into one class and set of mechanics, thus you cut out the cleric/wizard (or Sor.) end of a multiclass and you end up with more flexbility AND cut back on diluting your XP across the board. Taking a PrC mostly for the "cool stuff" is actually only half the picture with the PrC concept. PrCs were originaly designed to be campaign specific classes that players could walk into after acheiving some renown, that's why the original PrCs are in the [B]DMG[/B], not the PHB. DMs are supposed to make up new PrCs for their own worlds (if they want to). Example: Are orcs a perscuted race that has a bounty on it's head in your world? Feel free to let competent fighters take the "Head Hunter" PrC to get Ranger like abilities that relate to hunting down orcs only. :) In a lot of other campagin worlds, this PrC wouldn't fit in, but it's perfect for mine (even if it only has half the levels that other PrC ususaly do.) Agreed :) Though I think the below quote says it all. [/QUOTE]
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