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<blockquote data-quote="univoxs" data-source="post: 8320540" data-attributes="member: 6668320"><p>Just because I am in love with the concept does not mean the rest of the group will care or that the idea functions in the current game.</p><p></p><p>Often we come to the table with a character we whipped up out of whole cloth only to find out we made a silk sash when we needed a burlap sack.</p><p></p><p>I play at a table that does little to no "roleplay" but I don't let that stop me. I make character choices that have no impact on the game and almost never come up but they are for me to have and know, and increase my enjoyment alone.</p><p></p><p>Many people play the same one or two characters over and over, no matter the alignment, traits or nature and demeanor that you have chosen. I am as guilty of this as anyone. I have a certain Lawful Evil character that I can't seem to stop playing as well as a loud mouthed rogue I have done a million times. Both of these "characters" have a tendency to knock the train of the tracks. My antics tend to entertain, everyone is laughing including the GM but then I feel bad for taking up so much of our time at the table with my crap.</p><p></p><p>RPG is a medium where we are all responsible for one another's entertainment at the table. It is unique in that way. Ideally, each one of our characters will get our moment to shine in turn and have meaningful growth, but some people could care less and just want to bunny hunt, which is fine. The nice thing about the medium being more popular now is your chances of finding a group that wants to role play how you like are higher than ever. Just because your friends game does not mean you like role playing with them. I have friends who should never have a DMG in their hand again.</p><p></p><p>If your character only expresses themselves through interpretive dance, that is fine, but you may have a hard time finding the table for that.</p></blockquote><p></p>
[QUOTE="univoxs, post: 8320540, member: 6668320"] Just because I am in love with the concept does not mean the rest of the group will care or that the idea functions in the current game. Often we come to the table with a character we whipped up out of whole cloth only to find out we made a silk sash when we needed a burlap sack. I play at a table that does little to no "roleplay" but I don't let that stop me. I make character choices that have no impact on the game and almost never come up but they are for me to have and know, and increase my enjoyment alone. Many people play the same one or two characters over and over, no matter the alignment, traits or nature and demeanor that you have chosen. I am as guilty of this as anyone. I have a certain Lawful Evil character that I can't seem to stop playing as well as a loud mouthed rogue I have done a million times. Both of these "characters" have a tendency to knock the train of the tracks. My antics tend to entertain, everyone is laughing including the GM but then I feel bad for taking up so much of our time at the table with my crap. RPG is a medium where we are all responsible for one another's entertainment at the table. It is unique in that way. Ideally, each one of our characters will get our moment to shine in turn and have meaningful growth, but some people could care less and just want to bunny hunt, which is fine. The nice thing about the medium being more popular now is your chances of finding a group that wants to role play how you like are higher than ever. Just because your friends game does not mean you like role playing with them. I have friends who should never have a DMG in their hand again. If your character only expresses themselves through interpretive dance, that is fine, but you may have a hard time finding the table for that. [/QUOTE]
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