Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
When Fantasy Meets Reality
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="billd91" data-source="post: 8320562" data-attributes="member: 3400"><p>One factor, there are a lot of games that are tool-kittish enough that there are a lot of possible concepts that might work at one table, but won't work at another. Vows of poverty, silence, pacifism can all be evocative <strong>in the right campaign</strong> but tremendously problematic in the wrong one. Same with other oddball concepts like a superhero built like The Shoveler in a more high-powered JLA game, or about half the characters in the Legion of Substitute Heroes for those LSH fans. </p><p>I've got one player in a D&D 5e game who is a bit of a pacifist. He won't attack with violent spells or weapons in his normal persona - but he's not opposed to violence from his peers, it's just himself. So that works with an adventuring group. He's a bard so he gives them inspiration, undermines opponents with hideous laughter and other debilitating spells - and it's working out. Interesting side note - he's playing an aasimar with fallen options. When he makes the transformation, he can then unleash the ultraviolence himself. It was kind of a cool idea, so we're going with it. But if he had a pacifism that required his companions to go along with it, the character concept wouldn't have gelled with the rest of the party.</p></blockquote><p></p>
[QUOTE="billd91, post: 8320562, member: 3400"] One factor, there are a lot of games that are tool-kittish enough that there are a lot of possible concepts that might work at one table, but won't work at another. Vows of poverty, silence, pacifism can all be evocative [B]in the right campaign[/B] but tremendously problematic in the wrong one. Same with other oddball concepts like a superhero built like The Shoveler in a more high-powered JLA game, or about half the characters in the Legion of Substitute Heroes for those LSH fans. I've got one player in a D&D 5e game who is a bit of a pacifist. He won't attack with violent spells or weapons in his normal persona - but he's not opposed to violence from his peers, it's just himself. So that works with an adventuring group. He's a bard so he gives them inspiration, undermines opponents with hideous laughter and other debilitating spells - and it's working out. Interesting side note - he's playing an aasimar with fallen options. When he makes the transformation, he can then unleash the ultraviolence himself. It was kind of a cool idea, so we're going with it. But if he had a pacifism that required his companions to go along with it, the character concept wouldn't have gelled with the rest of the party. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
When Fantasy Meets Reality
Top