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When Fantasy Racism gets stupid
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<blockquote data-quote="I'm A Banana" data-source="post: 5919447" data-attributes="member: 2067"><p>Totally agreed. Let the DM choose, and give them advice for whichever path they walk. </p><p></p><p></p><p></p><p>One could make a rather persuasive argument that a vast quantity of real-world "horrible things done to people against their will" were mostly inspired by something akin to this. It is striking how sometimes people so desperately seek a sense of belonging that they will propagate any number of cruelties simply for the approval of some other group. </p><p></p><p>But as for a more "modern" take on most of the "evil races," yeah, the idea is usually more that their cultures impose pathology on their members, mostly in the form of dogma from "evil gods." The Drow might not be evil on their own, but since Lolth exists, and since cultural momentum revolves around her, and she commands the Drow to do evil things, more drow than not will be evil, since they will be a part of that society. </p><p></p><p>Thus, by killing Lolth, a D&D character has started the long, painful process of turning an entire people of wicked creatures into potentially good (or at least no longer evil) creatures.</p></blockquote><p></p>
[QUOTE="I'm A Banana, post: 5919447, member: 2067"] Totally agreed. Let the DM choose, and give them advice for whichever path they walk. One could make a rather persuasive argument that a vast quantity of real-world "horrible things done to people against their will" were mostly inspired by something akin to this. It is striking how sometimes people so desperately seek a sense of belonging that they will propagate any number of cruelties simply for the approval of some other group. But as for a more "modern" take on most of the "evil races," yeah, the idea is usually more that their cultures impose pathology on their members, mostly in the form of dogma from "evil gods." The Drow might not be evil on their own, but since Lolth exists, and since cultural momentum revolves around her, and she commands the Drow to do evil things, more drow than not will be evil, since they will be a part of that society. Thus, by killing Lolth, a D&D character has started the long, painful process of turning an entire people of wicked creatures into potentially good (or at least no longer evil) creatures. [/QUOTE]
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