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General Tabletop Discussion
*Dungeons & Dragons
When Fiends Attack: Are Balors, Pit Fiends and Ultraloths too weak?
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<blockquote data-quote="FormerlyHemlock" data-source="post: 7010043" data-attributes="member: 6787650"><p>I always find very curious the claim that 5E doesn't support solo monsters as serious threats.</p><p></p><p>I often <em>prefer</em> to make an organization instead of an individual the major baddie of a scenario or campaign, and I think a Pit Fiend with six demonic lieutenants (say, an Erinyes, a Cornugon, a Gelugon, and a couple of Black Abishai) makes a dandy foil for the PCs, so I'm certainly not claiming that you <em>have</em> to have "boss fights" against solo monsters.</p><p></p><p>But it simply isn't true that you can't have individually-fearsome opponents in 5E. Even something as simple as a 5th level Goblin Shadow Monk can be a terrifying foe for a 5th level party; at higher levels there are Ancient Red Shadow Dragons (spellcasting variant, or just add Dragon Sorcerer levels) which are probably overkill against any party played by normal players. In between there is Strahd, whom we've already discussed.</p><p></p><p>It is pretty much a fact that a monster needs to have both intelligence and spellcasting or something very much like it in order to be a credible solo threat; but that's fine, since "evil wizard" is a far stronger trope in fantasy than "evil general." In fact, the whole reason the Tarrasque is derided ("what's the lowest level at which you can kill the Tarrasque?") is because it lacks the mobility, intelligence, and proactive attitude which characterizes evil wizards like Korel the Necromancer and Necrophilius the Grave and Vecna and Borys of Ebe.</p></blockquote><p></p>
[QUOTE="FormerlyHemlock, post: 7010043, member: 6787650"] I always find very curious the claim that 5E doesn't support solo monsters as serious threats. I often [I]prefer[/I] to make an organization instead of an individual the major baddie of a scenario or campaign, and I think a Pit Fiend with six demonic lieutenants (say, an Erinyes, a Cornugon, a Gelugon, and a couple of Black Abishai) makes a dandy foil for the PCs, so I'm certainly not claiming that you [I]have[/I] to have "boss fights" against solo monsters. But it simply isn't true that you can't have individually-fearsome opponents in 5E. Even something as simple as a 5th level Goblin Shadow Monk can be a terrifying foe for a 5th level party; at higher levels there are Ancient Red Shadow Dragons (spellcasting variant, or just add Dragon Sorcerer levels) which are probably overkill against any party played by normal players. In between there is Strahd, whom we've already discussed. It is pretty much a fact that a monster needs to have both intelligence and spellcasting or something very much like it in order to be a credible solo threat; but that's fine, since "evil wizard" is a far stronger trope in fantasy than "evil general." In fact, the whole reason the Tarrasque is derided ("what's the lowest level at which you can kill the Tarrasque?") is because it lacks the mobility, intelligence, and proactive attitude which characterizes evil wizards like Korel the Necromancer and Necrophilius the Grave and Vecna and Borys of Ebe. [/QUOTE]
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When Fiends Attack: Are Balors, Pit Fiends and Ultraloths too weak?
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