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General Tabletop Discussion
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When Fiends Attack: Are Balors, Pit Fiends and Ultraloths too weak?
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<blockquote data-quote="Helldritch" data-source="post: 7018677" data-attributes="member: 6855114"><p>Ok... let's analyse both.</p><p></p><p>Pit Fiend. Role: Tactician that leads legions of devil.</p><p>They can go in hand to hand but they won't unless it is absolutely necessary. They are not brute. They are aristocrate that lead and make tactical decisions on the battlefield. </p><p></p><p>Balor. Role: Brute designed to go in the battlefield and wreck havoc. They lead demonic armies through fear and violence. They do not use tactics. They just stomp, trample and slash the opposition. It is the Marilith's role to make tactics. </p><p></p><p>In single combat, the pit fiend will pulverize the Balor. Fire damage is irrelevent as both are imune to fire. Both have and AC of 19 and both have +14 on their attack so they will hit each other with a meager roll of 5. The balor (2 attacks) barely does 49 dmg whereas the pit fiend (4 attacks) will do 79. 262 hp for the Balor vs 300hp for the pit fiend. The pit fiend clearly wins.</p><p></p><p>But are they weak? No.</p><p>Are they suitable for solo boss fight? Yep, with some tweaking. </p><p>Unfortunately, both monsters will rarely be alone. Pitfiends will be with lesser devils while the balor will be with hezrous and vroks (remember that in the abyss, hezrou and vrocks, along with the dretches, are the majority of the foot soldiers).</p><p></p><p>All that to say that they are not supposed to be BBEG. It is not their role. Hell has the Arch Dukes and the Abyss has the Lords these are your BBEG. Balors and Pit fiends can be BBEG if you play them appropriately and use the standard array of encounters (6 to 8); the 5mwd is to be avoided at all cost unless you tweak them in some fashion so that they become suitable for a 5mwd encounter type.</p></blockquote><p></p>
[QUOTE="Helldritch, post: 7018677, member: 6855114"] Ok... let's analyse both. Pit Fiend. Role: Tactician that leads legions of devil. They can go in hand to hand but they won't unless it is absolutely necessary. They are not brute. They are aristocrate that lead and make tactical decisions on the battlefield. Balor. Role: Brute designed to go in the battlefield and wreck havoc. They lead demonic armies through fear and violence. They do not use tactics. They just stomp, trample and slash the opposition. It is the Marilith's role to make tactics. In single combat, the pit fiend will pulverize the Balor. Fire damage is irrelevent as both are imune to fire. Both have and AC of 19 and both have +14 on their attack so they will hit each other with a meager roll of 5. The balor (2 attacks) barely does 49 dmg whereas the pit fiend (4 attacks) will do 79. 262 hp for the Balor vs 300hp for the pit fiend. The pit fiend clearly wins. But are they weak? No. Are they suitable for solo boss fight? Yep, with some tweaking. Unfortunately, both monsters will rarely be alone. Pitfiends will be with lesser devils while the balor will be with hezrous and vroks (remember that in the abyss, hezrou and vrocks, along with the dretches, are the majority of the foot soldiers). All that to say that they are not supposed to be BBEG. It is not their role. Hell has the Arch Dukes and the Abyss has the Lords these are your BBEG. Balors and Pit fiends can be BBEG if you play them appropriately and use the standard array of encounters (6 to 8); the 5mwd is to be avoided at all cost unless you tweak them in some fashion so that they become suitable for a 5mwd encounter type. [/QUOTE]
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When Fiends Attack: Are Balors, Pit Fiends and Ultraloths too weak?
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