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General Tabletop Discussion
*Dungeons & Dragons
When Fiends Attack: Are Balors, Pit Fiends and Ultraloths too weak?
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<blockquote data-quote="Axaya Hartly" data-source="post: 7187334" data-attributes="member: 6855127"><p>Definitely a bit late to this discussion but w/e I'll throw this out there; I think the MM is fine, in fact I think that nearly all the creatures in the MM are fine the way they are.</p><p></p><p>I use them as templates though, but I like that they can be used as is as well. What I mean by templates is that I add classes to some creatures. So like a Pit Fiend is a bad dude no matter what, but give him a lair action or legendary actions and some fighter champion abilities or the meteor spell and he's now capable of being a threat even to other Pit Fiends.</p><p></p><p>While monsters do play by the same rules as players when I get into the creatures that are effectively demi-gods I think it's okay to goof around a bit.</p><p></p><p>But my point isn't exactly what I like to do it's that I think the MM is really quickly adjustable which I think may have been the point.</p><p></p><p>A Pit Fiend in the MM is essentially a 0 level hero among other Pit Fiends.</p></blockquote><p></p>
[QUOTE="Axaya Hartly, post: 7187334, member: 6855127"] Definitely a bit late to this discussion but w/e I'll throw this out there; I think the MM is fine, in fact I think that nearly all the creatures in the MM are fine the way they are. I use them as templates though, but I like that they can be used as is as well. What I mean by templates is that I add classes to some creatures. So like a Pit Fiend is a bad dude no matter what, but give him a lair action or legendary actions and some fighter champion abilities or the meteor spell and he's now capable of being a threat even to other Pit Fiends. While monsters do play by the same rules as players when I get into the creatures that are effectively demi-gods I think it's okay to goof around a bit. But my point isn't exactly what I like to do it's that I think the MM is really quickly adjustable which I think may have been the point. A Pit Fiend in the MM is essentially a 0 level hero among other Pit Fiends. [/QUOTE]
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When Fiends Attack: Are Balors, Pit Fiends and Ultraloths too weak?
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