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<blockquote data-quote="Hussar" data-source="post: 4015438" data-attributes="member: 22779"><p>The problem with that, IME, is that players will choose from a very limited set of general purpose spells and never, ever use anything else. </p><p></p><p>I've seen numerous times, the party finds somewhere they need to Breath Water, so they rest for the day, and the cleric switches up his spell, because no one in their right mind is going to waste a slot on Water Breathing unless they actually knew they would need it.</p><p></p><p>Think of the rather large number of spells at any given level for either cleric or wizard. How many of those spells have you never seen in play? I don't know about you, but, Deathwatch has never seen the light of day. Hide from Undead/Detect Undead? Not unless you know that there is undead around already. When's the last time you saw a player choose Hold Portal for a memorized spell? Magic Aura? The list goes on and on.</p><p></p><p>I remember back in my 2e days allowing clerics to cast any spell on their list whenever they wanted to, up to their limit per day. Not my original idea, I cadged it from Dragon. I discovered that 90% of the time, the clerics were casting exactly the same things, but, that other 10% was very interesting. I saw spells cast that I had never seen before - I actually saw a reversed Sticks to Snakes cast! Snakes to Sticks. One time and only one time.</p><p></p><p>The problem with per day is that your knowledge of what is going to happen that day is very, very limited. So, because of that limitation, you are forced to take the most bland, widest application spells you can. Is it Fly or Fireball? Because it most certainly won't be Sepia Snake Sigil.</p></blockquote><p></p>
[QUOTE="Hussar, post: 4015438, member: 22779"] The problem with that, IME, is that players will choose from a very limited set of general purpose spells and never, ever use anything else. I've seen numerous times, the party finds somewhere they need to Breath Water, so they rest for the day, and the cleric switches up his spell, because no one in their right mind is going to waste a slot on Water Breathing unless they actually knew they would need it. Think of the rather large number of spells at any given level for either cleric or wizard. How many of those spells have you never seen in play? I don't know about you, but, Deathwatch has never seen the light of day. Hide from Undead/Detect Undead? Not unless you know that there is undead around already. When's the last time you saw a player choose Hold Portal for a memorized spell? Magic Aura? The list goes on and on. I remember back in my 2e days allowing clerics to cast any spell on their list whenever they wanted to, up to their limit per day. Not my original idea, I cadged it from Dragon. I discovered that 90% of the time, the clerics were casting exactly the same things, but, that other 10% was very interesting. I saw spells cast that I had never seen before - I actually saw a reversed Sticks to Snakes cast! Snakes to Sticks. One time and only one time. The problem with per day is that your knowledge of what is going to happen that day is very, very limited. So, because of that limitation, you are forced to take the most bland, widest application spells you can. Is it Fly or Fireball? Because it most certainly won't be Sepia Snake Sigil. [/QUOTE]
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